Noah:Yo, yo, yo, how's it going?
Tanner:let's go yikes i my mind went to work first
Jorge:Going well.
Jorge:Going well.
Jorge:I had a very heavy training day today, so I'm just physically exhausted.
Noah:Yeah.
Noah:Training like, like at work.
Jorge:Like, yeah, gym training, gym training.
Noah:Okay.
Jorge:Well, that's normally what I talk about, so that checks out.
Noah:He's reached the limit.
Tanner:I was going to say that's why I don't learn things anymore.
Tanner:It was too much.
Jorge:Yeah.
Jorge:I'm aiming for three plates on bench this year, by end of year, which is 315.
Jorge:I'm at like 250, which is like, unfortunately, when I've heard a lot of people, that's where they hit their stalls.
Noah:Are you going for just like a one rep max or for?
Jorge:For 315, I just want to be able to do it.
Jorge:If I get there early, I'll be going for more consistency.
Jorge:But yeah.
Tanner:but one is acceptable.
Jorge:One is acceptable for me.
Jorge:And then I assume by that, I will be in the full 1,000-pound club where you can do the deadlift squats, all of that.
Jorge:Because those are generally easier.
Jorge:So those are usually higher weights than your bench.
Jorge:So we'll see.
Tanner:You go to the gym after work.
Jorge:I usually do before.
Noah:I assume you're eating nothing but chicken and white rice, then.
Jorge:Yeah, I do before because testosterone's higher.
Jorge:Before, like, 10 a.m., yeah.
Tanner:in the morning.
Jorge:I am very much trying to max every, like, min-max everything I can to do this.
Jorge:And ideally, my deadlift's gonna be, like, over 450 by then, too.
Jorge:So we'll have all of that, but we'll see.
Noah:No, there's
Jorge:What's funny is in Instagram, they make fun of it all the time.
Jorge:Dude weightlifters, there's just the trope, they'll just eat chicken and rice.
Jorge:Now they really just eat ground beef and rice.
Jorge:But you look at women who do weight training and they're like, this is my other protein meal.
Jorge:And you're like, and these people have actual recipes.
Jorge:But there's been recently a lot of cooking with high protein recipes I've been seeing.
Noah:I feel like that's just the trope because no one back in the day was like, oh, you can do really cool things with food and still have it be high in protein and have good macros.
Jorge:Yeah.
Jorge:Like, well, I meal prep some burritos and each burrito is like 50 to 60 grams protein.
Tanner:You got beans in there.
Noah:That's a lot of protein.
Noah:That's... Oh, yeah.
Jorge:Yeah.
Jorge:No, I usually use a ground beef or chicken.
Jorge:And then the hack I've been seeing a lot of people do, which is actually really good.
Jorge:If you take cottage cheese and you blend it, it basically, yeah, it's just like thinner.
Jorge:It's like a thin...
Jorge:It tastes like mozzarella, almost.
Jorge:Barely little taste.
Jorge:But it just has a shit ton of protein.
Jorge:So you can just mix that into things.
Jorge:You can mix it into your mac and cheese, all that.
Noah:Jorge, they have like a drinkable Icelandic yogurt that you can use as a replacement for buttermilk in a lot of recipes.
Jorge:Yep, yep.
Jorge:Skier.
Josh:Skir's awesome.
Jorge:Yeah.
Josh:But just for eating.
Jorge:I also... Yeah.
Josh:Don't use it as an ingredient.
Josh:Just eat it.
Jorge:Yeah, I have the non-liquid version, too.
Noah:Yeah.
Josh:That's not sarcastic.
Noah:Why?
Josh:Like, unironically, I eat skir just because.
Josh:It's tasty.
Noah:Me too.
Noah:It's really good.
Jorge:Yeah.
Noah:It's got a nice sour flavor.
Jorge:I know there's the one that's a drink version, and then I also get the one that's basically Greek yogurt.
Josh:It's just 0% fat yogurt, effectively.
Jorge:Yeah.
Noah:It's unnerving, though, when you think it's the fat-free and then you go for the 3% because they are texturally very different and it's unnerving when you get one and then the other.
Jorge:I mean, they make some with fat.
Jorge:Oh, Bailey accidentally bought me the one with fat, like 3% fat.
Jorge:It was delicious, don't get me wrong.
Josh:Scandalous.
Jorge:But she...
Jorge:Yes.
Jorge:And I was like, oh, what?
Jorge:Because the normal one I know is like the brand I buy is like 18 grams of protein a serving.
Jorge:And then when I was asking her, I was like, oh, how much protein is in that one?
Jorge:And then she's like eight.
Jorge:And I was like, are you sure it's not 18?
Jorge:She's like, no, it's eight.
Jorge:And I was like, did you just buy me 50% fat yogurt?
Jorge:Like, how did it go down by half?
Jorge:What the fuck did you just buy me?
Jorge:And then we checked and I was like, okay, I was gonna be like, this is gonna kill me.
Jorge:This is butter.
Noah:They cut it with olive oil, actually.
Josh:Thank you.
Jorge:Yeah.
Jorge:Also, I found meal prepping, if I use ground beef or any ground meat, ground beef, ground chicken, the best way for them to be good while reheating is to make them spicy.
Jorge:Like ground chicken, you put like buffalo sauce, like not the one mixed with butter, just regular buffalo sauce.
Jorge:When it reheats, it's actually good.
Tanner:It was excellent.
Jorge:But when you don't do it, I found it gets really bland.
Jorge:And that's why a lot of frozen meals are high in sodium, because you lose your taste of salt when you freeze it for some reason.
Noah:On a protein-related note, Tanner, how was the party on Saturday?
Josh:Oh, yeah.
Tanner:It was...
Tanner:I think we all had a good time.
Tanner:It was not, you know, anything crazy.
Tanner:It was pretty much exactly what I was looking for.
Tanner:So it was really lovely.
Josh:We were gonna just get dinner, but Tanner made us go to a strip club.
Noah:Nice.
Noah:Wow.
Josh:Yeah.
Noah:That seems so out of character for Tanner.
Jorge:Yeah, and he forced all of us to get lap dances.
Josh:He did.
Jorge:It's really uncomfortable.
Tanner:Everybody.
Tanner:It was compulsory.
Tanner:Yeah.
Noah:That's odd, but I guess it was your party.
Tanner:Yeah.
Tanner:Actually, you still have to.
Noah:Oh.
Tanner:yeah so wow you've got five minutes on me that's fast oh the watch
Noah:Okay.
Jorge:Yeah.
Noah:I went to a strip club once when I turned 18, and I walked in with my friends, and we were there for about five minutes, and then we all went, I'm very uncomfortable, and walked out.
Noah:It was... Ooh.
Jorge:Yeah.
Josh:I think you're the most experienced out of anybody in this cult.
Jorge:Yeah.
Jorge:That is true.
Josh:Congrats.
Jorge:You also will be getting one of these on wedding day.
Noah:Ooh.
Josh:Are you familiar with Dragon Ball Z?
Jorge:Yeah.
Noah:Ooh.
Jorge:Yeah, it's hard to see here, but there's a dragon with two ruby eyes.
Noah:That's really cool.
Noah:Yes.
Josh:Do you know Shenron?
Noah:Of course.
Noah:The Nemean version or the Earth version?
Josh:Jorge found the Earth version.
Josh:Jorge found 25-cent bootleg Shenron watches and then decided we all needed to have them.
Noah:You think I don't need Dragon Ball Z?
Jorge:Yeah.
Jorge:And I'm not kidding.
Jorge:They're legitimately 25 cents.
Jorge:They came on a ship, so it was a month and a half to get.
Jorge:And I don't think ours are going to be working by the wedding.
Noah:Is it the kind of cheap knockoff gear where it's like 12, 1, 2, 2, 2, 4, 5, 12, and that's the time?
Josh:Mine is stuck.
Jorge:Yours might, because it's not open.
Jorge:Did yours already stop?
Josh:Yeah, mine isn't going anymore.
Josh:I think I got a defective one.
Tanner:Mine is still going.
Josh:No, it is an actual watch.
Josh:It's got three hands.
Josh:They all move.
Josh:That's as far as I'll go.
Josh:That's all I can guarantee.
Josh:Is it on time?
Tanner:It is saying, wait, hold on.
Tanner:I can read analog.
Tanner:737?
Tanner:No, no.
Tanner:743.
Tanner:742.
Tanner:All right, mine works.
Noah:Oh, yeah.
Jorge:Hell yeah.
Josh:Okay.
Josh:I think I just got a defective one.
Tanner:Mine works.
Jorge:I think you got that.
Josh:Jorge, I would like to lodge a complaint with the seller.
Jorge:I can't believe there's quality control issues.
Josh:Do you think they speak English?
Josh:Fine.
Noah:Yeah.
Josh:It looks good.
Josh:That's the important part.
Jorge:Hi, Cap.
Jorge:The cat smelled my sushi, so that's why.
Tanner:Mmm.
Josh:You want a fish?
Tanner:Oh, the camera cut really beautifully there.
Tanner:That was awesome.
Josh:Okay, I'll put you down.
Noah:It's a good cat.
Josh:I haven't fed him in 10 minutes, so he's anxious.
Tanner:Mmm.
Jorge:Yeah.
Tanner:Well, he's got a lot of growing to do.
Jorge:I am.
Tanner:He needs calories.
Josh:I kind of assume he's done.
Josh:He's already a pretty big cat.
Tanner:No.
Noah:He's going to keep growing.
Jorge:How old?
Noah:He's going to be a good cat.
Josh:He's long.
Jorge:How old is he?
Noah:The size of a tiger.
Josh:He's nine months?
Jorge:No.
Jorge:He's gonna keep going.
Josh:I don't know if he's got much to grow.
Jorge:Why do ragdolls grow...
Josh:Look how long he is.
Jorge:At least till they're... Yeah, I mean, that's cats.
Josh:He's full cat-sized.
Jorge:Cats are long cats.
Noah:That's a long hat.
Jorge:You don't realize how long cats are.
Jorge:But ragdolls grow... At least ragdolls grow until over one, I think.
Jorge:Most of their growing is done in the first nine months, but they continue to grow.
Josh:This guy's a mutt, though.
Josh:I don't know if he's got any ragdoll in him.
Jorge:Yeah, I'm a... I mean, ragdolls aren't... They're still cats.
Jorge:What's funny is dogs have...
Josh:No.
Jorge:lippery genomes which mean they can like their genes can are easier to mutate or like you can have selective breed it's really easy to select to breed them and the mutations are a lot easier that's why like house cats aren't and that's also why we don't have as much variance in house cats because i was looking this up because i was like i should be able to get like a fucking dog's leo sized cat why can't i do that because there's there's dogs smaller than misha but there's also
Tanner:Well.
Noah:That's a wild ass.
Josh:That's a bobcat?
Jorge:I think bigger than a bobcat, but still, it's just like, why couldn't I?
Noah:I want a cat the size of a Bernice Mountain dog.
Josh:I mean... Usually what they do is they get a tiger, I think.
Jorge:That's what I was confused about.
Jorge:It's like, ah, well, their genomes aren't as easily adaptable as dogs.
Jorge:I guess that makes sense.
Jorge:Because I'm definitely not the first person in history to be like, let's get this guy bigger.
Josh:And then they die.
Josh:because they're living with a tiger.
Jorge:Now, I mean, like, old humans were like, we can make this dog bigger than a wolf.
Jorge:We can make it bigger than a wolf.
Noah:Maybe they were like, God, these genomes are not slippery enough.
Jorge:Like, why was no one like, I could get a cat bigger than a tiger.
Tanner:I guess it was too hard.
Tanner:They must have tried.
Tanner:Honestly, there's no way they didn't try.
Jorge:Yeah, that's what I'm saying.
Jorge:There's no way they didn't try.
Josh:They've already got knife hands.
Noah:You know if you look through, like, the biology textbooks.
Noah:If you look at the biology textbooks, there would be, like, Dr. Vivenhofer from the 1800s when there was no ethics shoved 500 cats in a room to see what would happen.
Jorge:Yeah.
Jorge:I also like that if you read the history about dogs getting domesticated, they're like, they got domesticated like 13,000 years ago.
Noah:Oh.
Tanner:Oh.
Jorge:And then you read about cats, and they're like, we maybe domesticated them?
Jorge:Still not sure about that.
Jorge:And it might have happened twice.
Mike:Here we go.
Jorge:Because we think it happened in ancient Egypt, and then they undid that.
Jorge:But then like...
Jorge:They came back sometime.
Jorge:We're not really sure if they're even domesticated, and it might have been twice.
Jorge:But dogs are like, they've been our loyal men.
Josh:Sometimes they just showed up.
Jorge:Yeah.
Jorge:The reason they think the first time they got domesticated... I think Agent Egypt was the second time.
Jorge:The first time was when we first discovered agriculture.
Jorge:When we started putting all our grains and stuff in one area, there were hordes of rodents.
Tanner:Such opportunists.
Jorge:So then cats start hanging around.
Jorge:That's their theory of the first time.
Jorge:But yeah.
Josh:Mike, are you here?
Jorge:Yeah.
Mike:yes just work oh
Tanner:I think... You are hanging on.
Josh:No.
Jorge:Oh.
Josh:You've turned into a robot.
Josh:Well.
Tanner:Good try.
Noah:I think that's our mic.
Josh:You don't sound like a robot.
Josh:You are quiet.
Jorge:Wrong mic?
Josh:I cannot believe Jorge didn't comment on my haircut.
Jorge:And I didn't mean... Yeah.
Noah:I think that's the correct.
Jorge:Damn it.
Jorge:I was going to try to correct that, but you guys already locked in.
Jorge:Yeah.
Mike:Could this work?
Jorge:I'm scared of commenting on Josh's haircuts now.
Josh:I didn't get one.
Jorge:Yeah, no, I'm just... I'm scared after I went the last time, so now I don't want to.
Josh:I only want to gaslight you.
Tanner:Josh, you can't do that.
Tanner:Are you talking Blue Man Group?
Jorge:No, that's alright.
Jorge:That's alright.
Josh:I'm going to get a haircut, and then the session after that come with a wig so that it looks exactly like it did before the haircut.
Jorge:Yeah.
Jorge:You could shave your head and dye it blue, and I'd be like... A little fuzz.
Josh:What am I dying blue if I've shaved it?
Noah:Yeah.
Jorge:A little fuzz.
Josh:Clearly I've done a bad job shaving them.
Jorge:I didn't say that you were gonna, like, straight razor it.
Tanner:Right there, yeah.
Josh:Sorry.
Josh:In this hypothetical, do you think I don't know how to shave my head?
Jorge:I didn't think you got it waxed.
Jorge:A lot of times people say, got it shaved, and then you look at it, and there's still the fuzz.
Jorge:You're like, all right, well.
Josh:Yeah, and they're clearly bad at what they're doing.
Jorge:Yeah.
Josh:They got it buzzed.
Josh:They didn't get it shaved.
Noah:I have a friend who...
Tanner:No, I think that there's just a spectrum of the definition.
Josh:If I'm shaving, I'm using a straight razor.
Josh:I'm just scalping myself a little bit.
Tanner:Do you use a straight razor currently on your face?
Josh:I use a safety razor, which is like a straight razor, but if you're afraid of blades.
Tanner:Which I am.
Jorge:It's like a... It's literally just like, you know, I want the utility and the sharpness of that blade, but I would like it slightly more manageable.
Josh:Yeah, I'm just worried about the fact that the bit that you're shaving also happens to be where an important artery is.
Josh:And knowing me, I would no longer have an important artery there if I had a blade.
Josh:So, if I die, you know that it's a shaving adjacent taxidermy.
Tanner:What you should do is give yourself little nicks and build up scar tissue over the area so you have some, like, you know, reinforcement.
Josh:Hmm.
Josh:Cut myself every day to give myself an immunity to blades.
Tanner:Correct.
Josh:Of course.
Noah:One massive scar tissue.
Josh:Listen, if it works for poisons... I set myself on fire just a little bit every day.
Jorge:What doesn't kill you makes you stronger, right?
Josh:A year from now, I will be immune.
Josh:Exactly.
Tanner:You'd be fire retarding.
Noah:I learned recently that...
Jorge:That word's not allowed anymore, Tanner.
Mike:Yeah, don't call him that.
Jorge:You can't say that.
Mike:What the fuck?
Tanner:No, what I said was fine.
Jorge:Today's broadcast is sponsored by...
Noah:I think that's the best joke all night, guys.
Josh:That's crazy.
Mike:You can't just... You can't just counter us.
Mike:No, no, I could say it.
Mike:But Tanner just did this.
Noah:We can call it a night.
Jorge:Yeah, we could just sign off.
Noah:I learned recently that Teenage Mutant Ninja Turtles and Daredevil, canonically, one, exist in the same universe, and two, in the accident that...
Noah:turned the Teenage Mutant Ninja Turtles from turtles to Teenage Mutant Ninja Turtles, just blinded Daredevil.
Noah:Same substance.
Tanner:It was the same substance.
Noah:One turned into Mutant Ninjas, the other one went blind.
Noah:I think one went one way, one went into the sewer, but canonically, it was the same substance.
Josh:Was it the same incident?
Mike:When you say...
Josh:Like, car drives into wall, falls over, chemicals get into his eyeballs, and then continue into the sewer and make Ninja Turtles?
Josh:Oh, okay.
Josh:Is that because... Gosh, I only know the name of the actor.
Josh:Whatever Daredevil's lawyer persona, does he, like, sue the sewage company?
Tanner:That's dangerous.
Josh:Is that when it comes up?
Noah:No, I'm not sure when it comes up exactly.
Jorge:Matt Murdock.
Noah:I have a friend who's really into comic books, and we were talking about this, and I guess the Teenage Mutant Ninja Turtles writer was like, this would be really funny when they wrote it, and then it became so popular that Marvel was like, yeah, sure, we'll canonize this.
Mike:But when you say made him blind, like it didn't give him any powers, he just went blind?
Josh:That's Daredevil's thing.
Noah:Yeah, like, it blinded him.
Josh:He gets blinded by chemicals and he's just some blind dude.
Josh:And then later he figures out how to do the echolocation stuff.
Noah:But can you imagine him being the king of human turtles?
Jorge:Yeah, he gets trained... Daredevil gets trained by the same group that trains the Iron Fist.
Noah:Dude just got shot.
Jorge:That are the enemies of the hand.
Jorge:Also, Scooby-Doo exists in the same universe.
Josh:It is dumb that the main enemy of the fist is the hand.
Noah:I like that.
Tanner:you
Jorge:Yeah.
Jorge:Yeah.
Noah:Do you think it'd be the wall or something?
Mike:Josh, I don't know if you're an avid gamer, but there's this popular children's game called Rock, Paper, Scissors.
Josh:Is there some secret third organization that is scissors in this universe?
Mike:What?
Mike:They can't call it that because of the copyright, which is why it's the hand.
Noah:It's Master Shredder.
Noah:In this universe, it's Master Shredder.
Tanner:Thank you.
Josh:Sure.
Josh:That makes sense.
Josh:It's all coming together.
Noah:They thought it through.
Jorge:The good guys are the chaste.
Noah:Like, the guys don't have sex?
Mike:No, they're just running away.
Mike:I've heard dragons can give more.
Jorge:Yeah.
Jorge:And Stick is the guy that trains Daredevil, is the leader of that.
Jorge:But they also protect the Shaolin Temple with the immortal dragon that the Iron Fist defeats to get his fist
Josh:He gets a fist from a dragon?
Jorge:Oh, yeah.
Jorge:From beating the dragon.
Josh:And a stick?
Noah:What is this lore?
Jorge:No, the stick is just the sensei's name.
Jorge:He's blind.
Mike:Thank you.
Josh:Right.
Josh:That makes sense.
Noah:Is that why it's Master Splinter?
Noah:Because he's like the little version?
Tanner:oh wow mm-hmm
Josh:This is a rant.
Jorge:That'd make a lot of sense.
Jorge:That's hysterical.
Jorge:Yeah.
Jorge:I don't know.
Jorge:That's who trains him, and he's a dick.
Noah:Dickstick.
Jorge:And then Fisk, the Kingpin, this is the one that makes me the most mad.
Jorge:So he eventually becomes mayor of New York, right?
Jorge:Starts fighting superheroes like they shouldn't be able to be vigilantes, yada yada.
Jorge:What pisses me off about Fisk is he has a son he didn't know about that is now an adult, and his name is Rose.
Jorge:And he's just like, also like Kingpin, except he just like carries a bunch of rose petals with him.
Jorge:And it's just so fucking goofy, where, like, sometimes Spider-Man will be kidnapped by some guys, and then he's like, oh, and he's in the back of a van, and it's like, oh, there's a bunch of rose petals here.
Jorge:And then everyone's like, it's rose.
Noah:really commits to the bit.
Noah:He's like, I gotta have a thing.
Jorge:Really.
Noah:All the good villains have a thing.
Noah:It's like how the Joker carries around 400 Joker cards just in case.
Tanner:Yeah, it's his calling card.
Jorge:Really commits to it.
Jorge:Um...
Josh:He's just been playing a lot of Palo Tro.
Josh:He just had the one hand.
Jorge:I've played it.
Mike:he's like sly cooper
Noah:Always prepared.
Josh:Nobody has played that game except for you, Mike.
Josh:Don't encourage him.
Tanner:You didn't need to say that.
Josh:No one's played the game except for Mike.
Jorge:But I didn't get far in it.
Jorge:It was like when you first get access to a gaming setup, so you play it, and then you're stuck on the second level, and you go back, and you're like, I just had to jump from red, yellow, green, but I was just like, I don't know.
Mike:Yeah, I will mention how many hours I've played Sly Cooper before.
Noah:Oh.
Mike:But he has a card.
Mike:When he steals stuff, he leaves his card.
Mike:It's like, I did this, bitch.
Josh:I mean, a calling card is a relatively famous trope.
Mike:Well, because of him, but I mean...
Josh:Right.
Josh:Because I... I mean, I'm fairly confident Irene Adler does it in Sherlock Holmes, but I think Sly Cooper came out first.
Mike:No one knows who those people are.
Josh:So... It's fine.
Josh:How do I feel about finding some paths?
Noah:I feel like we really skimmed over the subtle out of left field lore drop that the archive's dead.
Tanner:Okay.
Josh:I don't know what you're talking about.
Mike:It's pretty fucked up.
Josh:I don't know what you're talking about.
Noah:Yeah.
Josh:What's worse, actually, is specifically that Mike killed it.
Mike:yeah I know no no then I rephrase it like not we me yeah Mike is a member of the narrative yeah member of the narrative
Noah:Not tech.
Josh:Not tech.
Josh:Mike.
Josh:Yeah.
Josh:Mike messaged me like three sessions ago, and he just said, hey, can we kill the archive?
Josh:And I'm like, no, that doesn't make any sense.
Josh:And he was like, yeah, no, we have to kill the archive.
Josh:And so he full-time killed the archive.
Josh:Right.
Josh:So Mike is a character.
Josh:Yeah.
Josh:Yeah, there's the five that you already met, and then just Mike.
Noah:We have Insuperlex.
Josh:He's there too.
Noah:Insuperlex.
Noah:Lady Ranga.
Noah:The Men Hears.
Noah:Mike.
Mike:I don't go to the normal meetings.
Josh:Mike.
Mike:I send in a letter every once in a while that's like, this guy died, by the way.
Mike:They're like, we'll fit it into the story.
Jorge:that is legitimately that like sketchy kid at school and he just passes you the note don't come to school tomorrow because you gave him a twix that one time
Josh:That sounds right.
Josh:That's canon now.
Josh:Next campaign, when you guys meet all six members of the narrative, it'll be the second person that is like Mike that I have to roleplay as.
Josh:It's just this time it will be Mike.
Mike:I'll come to the cognitive realm tomorrow.
Josh:So...
Jorge:Sorry, let me be more in character.
Jorge:Because you didn't insult him, and then you also gave him a tit or some money he could steal.
Josh:Does anyone want to do a recap of the last set?
Mike:Come to this.
Josh:Jorge is excited.
Josh:You got this.
Jorge:Yeah, so...
Jorge:It was an eventful day.
Jorge:We were just staking out a long time.
Jorge:We ended up going in.
Jorge:Yada, yada.
Jorge:I'll skip to the part that we actually ended on.
Jorge:We decide we're going to start investigating different floors.
Jorge:I believe we were midway through one.
Jorge:We started looking through, and then we're like, you know what?
Jorge:Let's not skip some floors, because actually there's a lot of cool shit here.
Jorge:Let's just clear it out.
Jorge:Meanwhile, Divex was still getting a wine tube by his new earring.
Jorge:We learned some stuff.
Jorge:We saw some stuff.
Jorge:We found this one area that was booby-trapped by a co-worker, which is just such a dick move to then just not have a key pass thing using the exact same protocol everyone else did.
Jorge:Looks like it was literally the death of him, which is great.
Jorge:Lev very heroically goes in and expertly gets the body out of there.
Jorge:while taking a lot of damage doing so.
Jorge:Team patches him up.
Jorge:They meander around.
Jorge:Divex solved the riddle after all of this.
Jorge:Slightly incorrect, but probably would have got us a little much closer if we didn't just do that.
Jorge:And we then decide we're going to follow the violet fellow to the other where he was going.
Josh:Just know that.
Jorge:Before we do that, we got kidnapped by Aspect of Imex.
Jorge:We threatened to needle him, realized he lost his divinity because he just gave it all away.
Jorge:We also figured out he just backstabbed one of his good friends, also for the Feep.
Jorge:We also found out that Kharkov is hiding like a little bitch.
Jorge:on the last floor, scared that the Deep's gonna invade and take him over and kill everyone.
Jorge:To when Dawn was like, hey, we might need to actually work with Kharkov.
Jorge:And then Dive actually was like, fuck no, we'll kill him, the Deep's still a bitch, we'll go kill the Deep too, and then we'll handle everything else.
Jorge:And then we teleported there, and we got jumped by some dead bookie things.
Jorge:And Lev was very skillful in battle.
Jorge:And then we got cut off midway through.
Josh:I mean, mostly good.
Josh:I think a few comments.
Jorge:Okay.
Josh:First off, I did want to note, at no point was Kharkov described as scared and slash or hiding.
Josh:He was preparing, which are different things.
Tanner:It did seem like he was described as being in crisis.
Noah:When we say we're preparing, it means we're scared and hiding, so we just assumed.
Josh:Right, I understand.
Josh:So this is just projecting.
Josh:Um, but I do, I do probably, you did learn the name of the division of where he currently is.
Jorge:I'll be right back.
Josh:He's in the eschatology division, in case that comes up in the future.
Josh:Um, yes, Tanner.
Josh:Yeah!
Josh:I just, scared is, like, not the, the particular, like, I think one can be frantic and not scared.
Tanner:okay okay but frantic yes okay
Josh:Frantic, absolutely.
Josh:He's got a lot of things to do.
Josh:What else?
Josh:You guys had the fun Q&A thing.
Josh:You learned this stuff from there.
Josh:Moving back a little further, just talking about the overview of the floor that you're on.
Josh:So you were on the third floor.
Josh:You were on the yellow floor.
Josh:The labs that you are currently looking through, you still have the lab that you're currently in.
Jorge:you
Josh:Department of Threshold Exploration.
Josh:You're in a threshold right now that apparently leads to the corpse of the archive.
Josh:The only other bit of this floor that you haven't explored is there is that long passageway, like long void on the other end, which does lead to floor five, because that's where beacon containment is.
Tanner:Thank you.
Josh:In addition, you do have a blue card, so you could feasibly take the elevator down to the fourth and fifth floors as well, if you want to pursue that option.
Josh:Most of that is a moot point right now anyway, because you are currently in the decaying corpse of the archive fighting off some people who live there.
Josh:You know, standard go into an area, kill the natives, take their keycard.
Josh:Like, common stuff that everybody does.
Josh:So we can, if you all like, if you are not already, at https://btl.iridi.cc.origin.cc, I suggest you navigate there post-haste, where we will pick up
Josh:where we left off last session at the top of the initiative order, excuse me, with Henrik.
Jorge:One quick thing.
Jorge:Have you guys ever seen All Recipes with Chef John?
Jorge:The way Josh just says, go there with haste, just reminded me the way he talked.
Jorge:Which is a compliment.
Jorge:He's like the OG online chef.
Jorge:So yeah.
Josh:I'll take it.
Josh:Henry, what would you like to do?
Tanner:Okay, so I am being held by this despicable creature.
Josh:Yes, you are... You are mildly restrained by the Shoggoth.
Tanner:Does that affect my attack rolls?
Josh:While you are restrained, you are immobilized and you are off guard, which gives you a minus two penalty to AC.
Tanner:Okay, so...
Josh:No.
Tanner:Thank you.
Josh:Oh, sorry.
Josh:Yes, while restrained, you can't use any attack or manipulate actions except to attempt to escape.
Tanner:Oh.
Tanner:Okay.
Tanner:So I should probably attempt to escape.
Josh:You can certainly, like, try.
Josh:Like, if you want.
Josh:I'm not going to make you.
Josh:Let me just check what DC that goes against.
Josh:Okay.
Tanner:Looks like it's typically the Athletics DC.
Josh:Yeah.
Josh:Oh, okay.
Josh:So you can do an unarmed attack, an acrobatics or an athletics check.
Josh:It's your choice.
Josh:Whichever your favorite is.
Tanner:I think probably Athletics is going to be my best bet.
Josh:I'm not going to say no.
Tanner:Now that was the escape action, which does give map.
Josh:Absolutely.
Josh:A 47 is just barely a success.
Josh:So you are no longer
Josh:Restraint.
Josh:Correct.
Josh:It does.
Josh:It has the attack trait.
Tanner:Hmm.
Tanner:That's lame as hell.
Tanner:But it's okay.
Josh:Okay.
Tanner:I'm going to try to hit him anyway.
Josh:I mean, if you wanna.
Tanner:I believe I can make this a certain strike.
Josh:I'm not doing it.
Jorge:Oh, we were so close to not mentioning it, Josh.
Jorge:You're so close.
Jorge:Everyone's eyes were like, oh.
Tanner:Are you going to set it?
Tanner:All right.
Tanner:I believe I've hit.
Tanner:I'll roll damage.
Josh:You have.
Tanner:Alright.
Tanner:37.
Josh:Okay.
Josh:It takes 37 damage.
Josh:It's a little difficult to gauge how much damage you're actually doing to this thing just by virtue of the fact that it's a collection of weird oil ink cords.
Tanner:Yeah.
Josh:But it reacts to being hit.
Tanner:That's nasty as hell.
Josh:Don't worry.
Tanner:Um, and then I'm gonna I'm gonna raise my shield with my final action.
Josh:The cords have mouths on them.
Mike:He's gonna go out on his shield.
Josh:Okay.
Josh:This is his last one ever.
Josh:I'm sorry.
Tanner:I mean, like, anything's possible.
Josh:Okay, it is the Shoggoth's turn.
Josh:Alrighty.
Josh:You watch as one of the cords that you cut on the Shoggoth from your attack seems to start to knit itself back together.
Tanner:Oh, brutal.
Jorge:Oh.
Josh:And then it will attempt to attack you back with its pseudopod.
Josh:That is a 40-something.
Josh:45.
Tanner:Yeah.
Tanner:Yeah.
Josh:Okay.
Josh:Then you are going to take 41 points of bludgeoning damage, minus whatever your shield stuff is if you're doing that.
Tanner:No.
Josh:Okay.
Josh:As part of the attack, it was a successful attack, so it gets to make a free athletics check to see if it grabs you.
Josh:I rolled a 44.
Tanner:That might fail.
Tanner:My Athletics DC?
Tanner:Is that what it is?
Josh:No, it's against your fort, DC.
Tanner:Oh.
Tanner:That's a 39.
Josh:Okay.
Josh:You are grappled.
Josh:and it will use its remaining two actions to engulf you.
Jorge:Oh.
Jorge:Do you have an opportunity?
Tanner:Bring back where we started.
Josh:Okay, so because you were already grabbed, you just immediately take the damage.
Jorge:I wish I had a talk of opportunity.
Jorge:I'm sorry.
Jorge:All of them are used up on the paper guy.
Josh:So you're going to take 6d6 acid damage as it engulfs you.
Josh:You are slowed one, and you feel the acid from the Shoggoth's Chords enter your lungs as you start to suffocate, because you are completely engulfed by this creature.
Tanner:I can't breathe.
Josh:Correct.
Josh:You are suffocating.
Tanner:I don't know how that works in this game.
Josh:Uh, let's see.
Josh:You have to hold your breath or start suffocating.
Josh:I think you can hold your breath for a ridiculous amount of time.
Josh:But let me double check that.
Tanner:Very well.
Josh:Holding breath.
Josh:Holding breath.
Josh:God damn it, Pathfinder.
Josh:I wish this search was better.
Jorge:Yeah.
Josh:Drowning and Suffocation, of course.
Josh:You can hold your breath for a number of rounds equal to 5 plus your Constitution modifier.
Tanner:Can you send me a link?
Josh:Reduce your remaining air by 1 at the end of each of your turns, or 2 if you attacked or cast any spells that turn.
Josh:You'll also lose 1 round worth of air each time you are critically hit or critically fail against a damaging effect.
Josh:If you speak, including casting a spell, you lose all of your air.
Josh:Uh...
Tanner:Are you looking at the length?
Josh:I would love to.
Josh:Here, for you.
Tanner:Thanks.
Josh:While you're suffocating, you make a fort save.
Josh:If you fail, you take 1d10 damage.
Josh:If you critically fail, you just die.
Josh:Which is a big, big upgrade.
Josh:Either way, you are currently holding your breath, I assume.
Tanner:Yeah.
Josh:Okay, absolutely.
Jorge:My plans change from going after that paper guy.
Tanner:Um... Hmm...
Mike:We'll see.
Jorge:OK.
Josh:Okay.
Josh:Just to clarify for everybody.
Josh:So, an engulfed creature can get free by escaping, and it can attack the monster engulfing it, but only with unarmed attacks or weapons of light bulk or less.
Josh:If the... There is a condition for getting it to free you.
Josh:I'm not going to say what it is, but you can attempt... Somebody can attempt to recall knowledge to try and figure it out.
Tanner:You insulted parentage.
Josh:Either way.
Josh:That might work.
Josh:It's Shokoth 2's turn.
Josh:Shokoth 2... Oh, is injured.
Josh:So some of its injuries will also knit back together.
Josh:Dynamax, you're right here, so I think I'm going to fight you.
Josh:I hope you don't mind.
Josh:That was a natural one.
Mike:Doesn't hit.
Josh:So we're going to try again.
Josh:That was better.
Josh:47.
Josh:I don't know why it says I'm still targeting Henrik.
Mike:Yeah.
Mike:I think it's targeting both.
Josh:Okay.
Josh:I would never.
Josh:How dare you.
Josh:But that is what it looks like I was doing.
Josh:You are going to take 36 points of damage.
Josh:Bludgeoning, if that's important.
Josh:And then I am also going to attempt to grab you, which is an Athletics check.
Mike:Yeah, it hurts more.
Tanner:Bye.
Josh:Oops, I hit the button too many times.
Josh:42 against your Fort DC.
Mike:Yeah, that's a grapple.
Josh:Is it a crit or a regular?
Jorge:Probably gone.
Mike:42 is a regular.
Josh:Okay.
Josh:It's important to ask these things.
Josh:Unfortunately, it doesn't have the actions required to engulf you, so instead it will use its third action to constrict you because you're grabbed.
Josh:Make a fort save for me, please.
Mike:48.
Josh:That's a success, so you're only going to take half damage.
Josh:You take 13 points of bludgeoning damage.
Mike:And I am grabbed.
Josh:You are grabbed.
Josh:You are not restrained, so you can take attack actions.
Mike:Hmm.
Josh:It is also your turn.
Mike:How do I become un-grabbed?
Mike:Oh!
Josh:You can attempt to escape.
Josh:which is an athletics or acrobatics check against their grab DC, against their athletics DC.
Josh:Or you can try and kill it.
Josh:If it dies, it will no longer be grabbing.
Tanner:Just missed a step out of it.
Jorge:We need to mention Dora out.
Mike:I'm grabbed too.
Josh:You might be able to Dimension Door out of it.
Mike:Oh, I still have to do the DC 5 manipulate.
Josh:Correct.
Mike:Yeah, I got a drainpotted item.
Mike:We'll do, yeah, I do have to use this on, this makes my turn slightly less effective, but still effective.
Mike:Can I give myself my spells back?
Josh:No?
Mike:Do I have to long rest or something?
Josh:Oh, if you're actually trying to give yourself your spells back.
Josh:If you're in your character sheet.
Mike:Oh, restore spell.
Josh:Yeah.
Mike:I found it.
Mike:So I'm going to cast Collective Transposition.
Mike:I will roll the DC 5 before we even think about what I'm going to do with this.
Jorge:Oh, were you going to take Henrik out and then put me next to the guy?
Mike:Hell yeah.
Mike:Yeah, but now it's just going to be...
Jorge:That would have been fun.
Josh:No, before you do this, I am going to take an attack of opportunity.
Noah:I also have the key.
Mike:Okay.
Mike:I block.
Mike:I blocked it, by the way, Josh.
Mike:You don't even have to roll.
Noah:Oh, that's nice.
Josh:You blocked it?
Mike:Yeah, you don't have to roll.
Josh:How'd you block it?
Mike:Don't even... That hits.
Josh:I got a 42.
Josh:Okay.
Josh:But it's not a crit, so your thing still goes through.
Tanner:I actually blocked that for him I don't want him to get hit
Mike:Yeah.
Josh:Is that a thing you can do, or do you just not want it to get hit?
Mike:Yeah.
Josh:Okay.
Mike:It's so much damage.
Josh:Okay.
Josh:Yeah.
Jorge:Well, if you're willing to.
Mike:That's fine.
Jorge:Yeah.
Mike:So I'm going to go here.
Mike:And then I'm going to put, can I grab him?
Mike:Oh, he's not my token.
Mike:Henrik, where do you want to go?
Mike:Do you want to say hi to the paper profit?
Mike:Yeah, just put him right next to the paper profit.
Josh:Enric, move yourself.
Mike:Now he's no longer suffocating restrained.
Noah:Bye.
Josh:Okay.
Josh:Correct.
Mike:And then it's gonna get... Oh, my 9th levels aren't here.
Mike:It's gonna get weird.
Mike:Um...
Mike:The paper prophet starts hallucinating visions of Giant scissors with eyes running after it.
Mike:And the remaining Shoggoths are going to see something similar because I don't know what would be scary to them other than things that can... Actually, wait, no.
Josh:Okay.
Tanner:you
Mike:They see people in high-vis vests and leaf blowers filled with sawdust that are going to thicken them up.
Josh:Okay, absolutely.
Mike:And they make a will save.
Noah:Thank you.
Josh:I have given you your ninth rank spell slots.
Mike:Oh, cool.
Josh:For what spell is this?
Mike:Weird.
Josh:Well, then I will add that to your spell book as well.
Mike:Sure.
Noah:Thank you.
Josh:Now it's in your spell book.
Josh:Okay, so this is against just all three of them.
Josh:Any number of creatures within 120 feet.
Josh:Okay, I will make will saves for all of them.
Mike:Another any number of creatures.
Josh:Crazy.
Josh:Will.
Josh:Chogoth 1.
Noah:Thank you.
Josh:Will.
Josh:And Chogoth 2.
Josh:Will.
Josh:Okay, so I got a natural 1 on Chogoth 1.
Noah:Thank you.
Tanner:Thank you.
Mike:Both.
Josh:And then a 52 for the Prophet and a 40 for Shogoth 2.
Mike:uh yeah so that's a crit fail a fail and a success uh oh it's a it's a crit success yeah it's a crit success for the paper profit uh so nothing happens to the paper profit eludes the uh the scissors but one shoggoth will take 47 and the other will take 94 damage
Josh:okay absolutely uh one took 94. two took 47. um oh and one is frightened sorry one is pregnant too i found this on the web
Jorge:How much did one take?
Mike:Oh, yeah.
Jorge:Hell yeah.
Tanner:Thank you.
Noah:Well, I just want to say thank you.
Mike:And fleeing.
Mike:Yeah, critical failure.
Mike:Oh, yeah, it has to attempt a fort save.
Mike:It failed.
Josh:Yeah, that's a good time.
Josh:Let me add the frame condition to these guys first.
Josh:OK.
Tanner:Oh wow.
Noah:Thank you.
Noah:Thank you.
Josh:Let's do a might instantly die if the target.
Noah:Thank you.
Mike:Damn it.
Josh:Oh, wait.
Josh:No, sorry.
Josh:I threw a will save.
Mike:Oh, okay.
Josh:I apologize.
Josh:I mean, I forgot it's supposed to be a for save.
Josh:That was a terrible fort save.
Mike:It dies.
Mike:It dies from fear.
Mike:It's scared to death of the men in the vests with fucking sawdust guns.
Josh:If it fails, it is reduced to zero hit points and dies.
Josh:That's crazy.
Jorge:I love that it's a death effect, too, because it can't regenerate it.
Jorge:It's dead.
Josh:It's a death effect, which it's immune to a ton of stuff.
Josh:None of the things in the spell are things it's immune to.
Josh:And it is immune to critical hits.
Josh:This is a critical failure, which it absolutely can do.
Josh:So Shulkoth I just straight up dies.
Mike:It's so funny.
Tanner:Epic.
Tanner:Absolutely epic.
Mike:If I had an extra action, I would have done a silence spell.
Noah:Wow.
Mike:So it would have looked like Henrik just teleported to the paper prophet and the thing that attacked him last just dies.
Josh:That's crazy.
Josh:Okay, yeah.
Josh:No, Shogoth is dead.
Josh:Dead, dead.
Tanner:Josh, you gotta roll better than that.
Josh:Anything else you'd like to ruin?
Josh:I'm sorry.
Josh:He uses a legendary resistance and saves.
Noah:No.
Josh:If that's the end of your turn, it's Lev's turn.
Jorge:Cool, cool, cool.
Tanner:Thank you.
Jorge:I want to just, sorry, I just want to double check how much I heal per turn.
Jorge:I heal half my level rounded up.
Jorge:Okay, so still eight.
Jorge:160.
Mike:I see conditions of something that's not me.
Noah:you
Jorge:Seven plus.
Jorge:I'll do this at the end.
Josh:If you click on it, it should show up in the top right, I think.
Josh:I don't know if you guys need special perms to see that.
Jorge:I'm going to walk over.
Mike:Yeah, I don't see that.
Josh:What conditions are you trying to figure out?
Mike:I was going to look at the condition for the shoggoth too.
Josh:Oh, it's frame two.
Mike:Yeah, okay.
Jorge:So I'm going to walk over with one action, intensify my weapon so I get a plus two.
Jorge:And then I will take a swing at them.
Josh:Sure.
Jorge:Walk.
Jorge:Intensify.
Jorge:Yeah, I'll actually use my mirror clone to go on the other side of him.
Josh:This is action three.
Noah:Thank you.
Josh:To flank up, sure.
Jorge:So flanking circumstance bonus.
Jorge:I don't have that right from my regalia.
Jorge:Sorry, I just want to make sure I'm stacking this correctly so I don't get anything else.
Josh:Well, flanking gives him a minus two to AC.
Josh:It doesn't increase your damage at all.
Jorge:Oh, dope.
Jorge:Dope.
Jorge:So then, cool.
Noah:Thank you.
Jorge:I will do this.
Josh:There are too many lives.
Jorge:And I will take a swing.
Josh:Unfortunately, I think he's dead.
Jorge:All right.
Jorge:I'll use a hair point.
Josh:Okay.
Josh:You still get to know... Yeah, that's fine.
Jorge:Fuck, plus two.
Jorge:All right, well.
Jorge:Oh, I didn't add the two.
Jorge:I was just plus four.
Jorge:Does that make a difference?
Jorge:Because I think it's an extra two from the hero point, and then I forgot to add my weapon intensifier.
Josh:What?
Josh:So why did you add the plus two circumstance bonus to your attack the first time?
Josh:That increases your attack, not your damage?
Jorge:Weapon intensified.
Jorge:Yes, two.
Jorge:It's your two hit.
Josh:Okay, so should that still have applied this time?
Josh:You're a master, not legendary, so you get four for mythic.
Jorge:Yeah, which is the issue.
Jorge:And then since I used my hair point, I get the two for the mythic, right?
Jorge:42.
Josh:So there should be an additional six added on to this 36 as a 42, which does him.
Jorge:42.
Jorge:Cool.
Jorge:Cool, cool, cool.
Noah:you you
Jorge:And then I will add plus two.
Jorge:And then my implements and power.
Tanner:you
Jorge:So then my regalia adds plus 3, I believe, to my hits.
Jorge:Plus 4 damage, status bonus damage from the regalia.
Jorge:And then he's already thaumaturged, so it's a plus 10, plus 14.
Josh:Excellent.
Jorge:I added it already on my set for the plus 14 there.
Noah:you you
Josh:41 points of damage.
Josh:You'll take it.
Jorge:Cool.
Jorge:Where's the 14 being added?
Jorge:It says it's... I don't see where it's being added.
Josh:Did you add it?
Jorge:It says right above the greater flaming thing there's harmful malice, and then there's...
Jorge:14 plus 1 acid.
Jorge:But I don't see the 14 there.
Jorge:I did untyped damage.
Josh:You did 14 plus 1 acid untyped.
Jorge:It said I added it.
Jorge:I don't see it added.
Jorge:I just won't do it in the future there.
Jorge:I'll just leave it for you.
Josh:Okay.
Jorge:And that's my turn.
Josh:Okay.
Josh:It's the Paper Prophet's turn.
Josh:He's not doing fantastic.
Josh:You flanking is annoying.
Josh:Yeah.
Josh:I think he is going to... I guess I'll just harm one of you.
Jorge:Attack of opportunity.
Josh:That'll be fun.
Josh:Okay.
Jorge:Plus two still carries.
Josh:Yeah, I mean, I guess he doesn't get to do that then.
Noah:All right, we've got six people in the room.
Josh:Actually ridiculous.
Jorge:Is that a crit?
Josh:52 is a crit, yeah.
Jorge:Plus 14.
Josh:Okay, well, plus 28.
Jorge:OK.
Josh:Because it doubles?
Jorge:Yeah, I guess.
Jorge:Does weakness double on crits?
Josh:Yeah.
Jorge:OK, so then yeah.
Josh:Did you also attack just now and get a crit?
Noah:to enter your immunity.
Josh:You are muted right now, Tanner.
Jorge:You're muted.
Tanner:That explains a lot.
Josh:Okay.
Josh:Did you also just attack and crit just now is what happened?
Tanner:Yes, I'm going to roll the damage.
Josh:Okay, yeah, you should do that.
Jorge:Add 4.
Josh:I mean, I don't even know.
Josh:I think this guy is going to die.
Jorge:But also, Tanner, you get to add 4 because of my Regalia.
Tanner:I get four damage.
Jorge:Which is going to get doubled to 8, but yeah.
Jorge:Anytime you're next to Lev, you get a plus 4 status bonus to your damage.
Noah:Woof.
Tanner:Sweet.
Josh:Okay, so, full disclosure.
Josh:This guy, he's not going to survive this.
Josh:Let's apply the damage just to confirm I can do math.
Josh:Okay.
Jorge:Was he going to hurt me or Lev?
Jorge:No, Lev or Henrik.
Josh:Henrik.
Jorge:Okay.
Jorge:Because if not, I'm going to be like, whoa, whoa, whoa, guys.
Jorge:Let him cook.
Josh:Yeah, no, he's super dead.
Josh:He goes to cast a 10th level harm.
Josh:and instead gets stabbed repeatedly in the face and body.
Tanner:Oh.
Jorge:Lev chops the hand off that's going to cast.
Josh:Absolutely.
Jorge:He actually grabs the hand to steady it.
Jorge:because it's harm, so it's fine for Lev.
Jorge:Then he slices off his arm, and then Henrik serves him up.
Josh:And so he just dies.
Josh:He just collapses.
Josh:That's crazy.
Josh:Okay, it's Don's turn.
Noah:Uh, yeah.
Noah:Wow.
Noah:This is, uh... Yeah.
Jorge:You could search if you want.
Tanner:Search the other body.
Noah:Hey, I'm just gonna... I'm gonna look up from searching this one body, go... That was really efficient.
Noah:Uh, and I'm just gonna... I'm just gonna walk on over.
Noah:I'll say, I'll step over.
Noah:Step.
Noah:Uh, and I will just search this body, too.
Josh:Yeah, absolutely.
Josh:Roll a perception check.
Noah:Josh, if I take two actions to do it and I forego the perception check, I'll take two actions to do it.
Josh:Yeah, sure.
Josh:Okay, absolutely.
Josh:You go rifling through this person's stuff as well.
Josh:You find a blue keycard.
Josh:Oh, I don't know his name.
Josh:The name is irrelevant, honestly.
Josh:You find a blue keycard with a suitably Oreskian sounding name.
Mike:Thank you.
Josh:You find what looks to be an enchanted hammer, a warhammer.
Josh:And you find...
Josh:Yeah, I guess you would just be able to identify anything that looks relatively magic-like.
Noah:I, uh, I'll pull this out and I'll pull up the keycard.
Josh:So amidst all of the regular clothing and all of that kind of stuff, the only other particular item of note would be what looks to be a ring that they had on their pinky finger.
Noah:Guys, this guy's name is... Honestly Irrelevant.
Noah:That's a fun name.
Josh:Yeah, no, that works.
Josh:That's fine.
Noah:That's my turn.
Josh:Absolutely.
Noah:Yes, I think I got a dagger or a short sword.
Josh:So that brings us over to Henrik.
Tanner:Wow.
Tanner:Did someone note down what else besides the purple key card we got from the other guy?
Noah:I think it's some sort of small stabby implement.
Tanner:Nice.
Noah:I don't know how well I rolled, so I'm going to check his body again in a minute.
Tanner:All right.
Tanner:I'm going to go 25 feet to here.
Noah:Burn.
Jorge:Oh, is that a charge?
Tanner:I don't think I have anything like that.
Jorge:Oh, I don't know.
Josh:He just watches Henrik walk and is like, he's charging!
Jorge:I just feel like you get it.
Josh:Get out of the way!
Josh:Okay.
Tanner:I don't think I have any kind of charge.
Tanner:Anyway, then I'm going to hit this man.
Tanner:If you can even call it that.
Josh:I, you can... Yeah.
Mike:You can't.
Mike:You definitely can't.
Tanner:I'll strike.
Tanner:Alright, well, I crit, but it's just regular on him, yes?
Josh:Okay.
Noah:Thank you.
Josh:Uh, correct.
Tanner:I will roll regular damage.
Josh:I can't even be smug about you not being able to crit him, because one of you just straight-up murdered in one spell one of the guys, and the other guy got double-crit and died immediately, so... Absolutely.
Tanner:I did a healthy 36 damage.
Josh:He takes the full 36 damage, because he is resistant to cold by a ridiculous amount, and that doesn't matter, because you have a greater frustrant.
Tanner:um and then i'm just going to raise my shield oh i just unapplied it all right there we go yeah what did he do last round
Noah:All right.
Mike:A classic.
Josh:Okay.
Josh:Wonderful.
Noah:Thank you.
Jorge:That poor paper prophet.
Josh:It's... Yeah, he... It's fine.
Jorge:He didn't get a single spell.
Josh:He got to do zero things the whole combat, which is fine.
Jorge:Did he?
Noah:Thank you.
Jorge:Well he tried to harm.
Josh:He ran away.
Josh:He ran away.
Josh:We have a father church that can look at somebody casting a spell and say, no, thank you.
Jorge:He tried to cast two different spells.
Josh:And so he just, and then he ran away.
Josh:So he's like, well, now he's not within melee range so I could do a spell.
Josh:And then he walked back because they have the same speed.
Tanner:Yeah, it's busted.
Noah:oh yeah it's like in the end of the seventh movie they like jump off the
Jorge:There's also.
Jorge:There's also a spell for... There's a feat for Thaumaturges that if someone... If a mage uses a spell to magically travel, you can come with them.
Josh:Yeah.
Jorge:So if they try to leave, you're like, no.
Josh:Amaterasu's fucking suck.
Tanner:I feel like there's a Harry Potter scene where he grabs onto Voldemort as Voldemort's trying to, like, shoop around.
Josh:That sounds correct.
Noah:Drop of the building, I think.
Josh:The, uh, the Shokoth attempted to hit you twice.
Josh:The first one missed, the second one hit.
Josh:Unless you have something that adjusts your AC by more or less.
Josh:44.
Tanner:No, that's going to hit.
Tanner:Yeah, I am going to shield block that one.
Josh:Okay.
Josh:35.
Josh:OK.
Josh:And then I would love it if, oh, I have to make the athletics check against your Fort DC to see if it grabs you.
Josh:39, which is your TC.
Jorge:So it gets a free grapple.
Tanner:oh so sad so sad
Josh:You are un-grabbed.
Noah:Oh.
Josh:It happens.
Josh:For its last action, I think the only thing it can do here is constrict, so it will constrict.
Josh:Make a fort save, please.
Josh:It is frightened, so the DC is lowered.
Jorge:That's pretty funny.
Josh:It does.
Josh:If it lands an attack, it just gets a free grapple.
Jorge:It's just like, ooh.
Jorge:Because I'm imagining it trying to swipe you with its tentacle and it's like, well, I'm here.
Jorge:Ah.
Josh:I think what actually happens is it goes to hit you with the tentacle and then the mouth that is on the edge of the tentacle bites onto the limb that it hits.
Josh:Which is a good time.
Josh:A 32 on a fort save is unfortunately still a failure.
Tanner:I think I might be able to block that as well.
Josh:So you are going to take some damage and you are now restrained instead of just grabbed.
Josh:So you are going to take an additional 26 points of bludgeoning damage.
Josh:Do you have another reaction with which to do so?
Tanner:I think... Let me find.
Tanner:I have another one that I think is specifically for...
Tanner:Like, just shield block.
Tanner:What's this?
Tanner:Yeah, quick shield block.
Tanner:At the start of each of your turns, you gain an additional reaction that you can use only to shield block.
Josh:Nice, OK.
Tanner:So I'll block this one as well.
Josh:Yeah, why not?
Josh:Great.
Josh:That is the end of the Shoggoth's turn.
Josh:And it's not looking great for the Shoggoth, I will say, given that it is now 4-on-1.
Josh:It is Divex's turn.
Josh:Divex, do you just want to make this guy kill over as well?
Mike:um yeah but uh i don't know if i guess i could spend some some spell slots uh that's true
Jorge:We may be fighting other Arreskians.
Jorge:I don't know if we get Arrested.
Jorge:We probably should get Arrested.
Jorge:I don't know.
Noah:I don't know.
Noah:We don't know if this world is moving on the same time as our world.
Josh:Gotcha.
Josh:A, rest in.
Josh:I heard arrested.
Josh:Like, you were suddenly pivoting the plan as to get arrested now.
Jorge:Oh.
Josh:I was very confused about what the plan was there.
Jorge:Oh.
Mike:Let's, uh... No, I really have removed all attack spells lower than, like, 6th level.
Jorge:Let's...
Josh:Levs?
Jorge:There are two.
Mike:Because, like, it's kind of insulting.
Mike:But, uh, yeah, let's do, uh... Why is this not prepared?
Mike:Let's do an electric arc.
Mike:Um...
Josh:Honestly insulting.
Mike:Yeah.
Mike:He's got to make a reflex save.
Josh:Yeah.
Josh:He gets a 44.
Josh:He succeeds.
Mike:So he'll take half of... He'll take 15.
Josh:Okay.
Josh:He will take 15.
Mike:And then Divex will... Wait, how big is this?
Josh:Okay.
Mike:uh oh okay it's only five feet so divex will step and then oh i don't have enough actions uh yeah i think yeah i think divex will step and then shield
Jorge:Oh, is Dybus wanting to get hit?
Mike:Well, Divex was going to cast Bless, but it's only a five-foot emanation, and Henrik is two five-foot emanations away.
Josh:Okay, it's Lev's turn.
Jorge:Cool.
Josh:Do you have to decide which of your mirrors is real?
Jorge:Yeah, I choose this one.
Josh:Okay.
Josh:Okay.
Jorge:I then... That's my speed because I'm 30.
Jorge:Okay.
Jorge:And then, actually, 130.
Josh:Yeah.
Jorge:But anyway.
Josh:Sorry, did you just say your movement speed is 130?
Josh:Oh.
Jorge:No, no, no.
Josh:Okay.
Jorge:I said I'm 30.
Jorge:I met you at speed, but I was like, actually, Liam's 130.
Jorge:But anyway.
Jorge:I'm going to do a exploit vulnerability, which is 37.
Jorge:OK.
Jorge:46?
Josh:A 46 is a success.
Jorge:Does it have any?
Josh:It does not have any weaknesses.
Jorge:OK, so it's just the flat tub.
Josh:Correct.
Jorge:One to move, one for vulnerability.
Jorge:I will intensify my weapon again.
Jorge:Actually, no, no, no, not doing that, not doing that.
Josh:Okay.
Jorge:I'm just going to strike.
Josh:Okay.
Jorge:40 hit.
Josh:The authority does him.
Jorge:Cool.
Jorge:I also want to use an action to do the stop healing.
Jorge:I never got a PDF of what that evolution was.
Jorge:But Mario, you said that Lev has an ability to stop fast healing.
Josh:Oh.
Jorge:I assume it's an action.
Josh:Yes.
Jorge:I don't know.
Josh:Well, yes, but you did use the other thing that it was supposed to replace, the beam, earlier last session, so I'm not going to let you do both this combat.
Josh:I don't think so.
Jorge:Okay.
Jorge:I thought I had the ice beam and then that instead of the playwright's arrogance.
Jorge:Unless I have playwright's arrogance.
Josh:I think you do have Playrise Eric, but still.
Jorge:All right.
Jorge:I don't think it's useful.
Jorge:It's fine.
Jorge:I just won't have it.
Josh:Well, regardless, we won't do it now because I haven't sent you the block fort anyway, so.
Jorge:That's fine.
Jorge:Yeah.
Jorge:So then I... Yeah.
Josh:You just attack?
Josh:Oh, no, this is the damage.
Josh:Right, right, right.
Jorge:Yeah.
Josh:Okay.
Jorge:35, and then do it again?
Jorge:I would have done the weapon intensify then, so I wouldn't have had another attack.
Josh:Okay, that's fine.
Josh:which means that you've got a plus two to your attack roll, which wouldn't have changed anything.
Jorge:Yeah, yeah.
Josh:Okay, great.
Josh:It's injured.
Josh:It's actually somehow not bloodied yet, but it is injured.
Josh:It is Dunstern.
Josh:You may participate if you like.
Noah:guy is still not dead?
Josh:Yeah, I'm sorry.
Jorge:There's also a paper profit you could search if you want.
Noah:Ah, man.
Noah:How is this guy not dead?
Noah:Alright.
Noah:Hang on.
Noah:How far do I need for this?
Noah:One moment.
Noah:Okay.
Noah:Sorry.
Noah:One moment.
Noah:Okay, I will jog over here, and then I'll kind of wind up and just zip forward in a very fast, straight line, 75 feet, straight into this guy.
Josh:Of course.
Noah:I'll use friction flow.
Noah:There's a little sonic boom, and he needs to make a basic reflex save.
Jorge:You just animate darts through him.
Noah:Yeah, pretty much.
Josh:Yeah, basically.
Jorge:Oh.
Josh:All righty, let's make it reflexive.
Josh:41.
Noah:Uh... That is my... Oh, that was my DC.
Noah:Bummer.
Noah:Okay, so he takes half damage.
Josh:Unfortunately.
Josh:Okay.
Noah:He takes... Uh...
Noah:20 points of damage on that.
Noah:Force damage.
Josh:Okay, he takes 20 points of force damage.
Josh:He is now bloodied.
Josh:Nothing special happens when he's bloodied, he just is.
Noah:And then I'll... It's just now bloodied?
Noah:Oh, what a jerk.
Josh:I know, right?
Noah:I'll just take a technomantic swing on this fella.
Josh:Yeah, go for it.
Noah:Oh, no, actually I can.
Noah:That was three actions.
Josh:Okay, so don't do that.
Noah:I'll haste myself.
Josh:Okay.
Noah:Block work celerity.
Josh:Yeah.
Noah:I'll get in this fight, I guess.
Jorge:Now we're flanking him.
Jorge:Very nice.
Josh:Yes, he is being flagged.
Noah:Okay, well, that's him.
Mike:Is he immune to flaking?
Noah:Is he immune to flanking?
Josh:He's not immune to flanking.
Noah:Yes.
Noah:Nice.
Jorge:So this dude's not immune to flanking or the spell weird?
Josh:Yes, correct.
Noah:42.
Jorge:What a fucking loser.
Noah:Plus.
Josh:He's immune to so many things.
Josh:Or, like, a non-negligible amount of things.
Josh:But not flanking or weird.
Josh:Yeah, that is.
Jorge:I thought you just said you had three actions and then you just... What are our inventors?
Jorge:I don't understand you guys.
Josh:He can haste himself just to get more actions, but yeah, just for fun.
Jorge:Oh, he could just haste himself.
Noah:Yeah, it's an unstable thing, but I can just do it.
Jorge:Of course.
Noah:43 points.
Noah:39 of that is Sonic, and 4 of that is Bludgeoning.
Mike:Thank you.
Noah:Oh, no.
Josh:Unfortunately, this guy does have a resistance to sonic damage, so he is going to only take a fraction of the damage that you have dealt, but you still definitely dealt some damage.
Tanner:Is it a decent fraction?
Josh:23.
Jorge:Noah's within 15 feet of me, so he does an extra 4 points of damage from the Regalia.
Tanner:Is it like six-sevenths?
Josh:He took 23 points of damage.
Noah:Oh, that's a... That's a...
Josh:You figure out the breakdown.
Noah:I am also in this fight now.
Josh:Okay.
Josh:Yeah, absolutely.
Josh:And he would have done that on the other attack as well, so I'll just give him an extra 8 damage.
Josh:That's just two points.
Jorge:Yeah, I didn't know how to... Because he was anime passing through, I didn't really know.
Josh:That counts.
Jorge:Like, it stops mid-sec, like...
Jorge:It slows down like in the Spider-Verse, and he's like, cool, cool badge.
Josh:Okay, and anything else?
Noah:I do not think I can double haste, but I'll pull out both key cards and go, guys, we got access everywhere.
Josh:Can you double haste?
Josh:Is that a thing inventors can do?
Mike:yet he's just fucking flexing on us he's just doing a keycard spread in front of the fucking shock that's fucked up
Noah:I'll pull out the violet one and go, look, I'm Divex.
Josh:All right, it is back to Henrik's turn.
Noah:I'm Divex.
Josh:Henrik, it's your turn.
Josh:You are the only person that is being affected by the Shoggoth at all right now.
Josh:You are restrained.
Tanner:I'm also quite injured.
Josh:Yeah.
Tanner:I need to escape.
Josh:Okay, so you can try that.
Tanner:That's not a very big number.
Tanner:40?
Josh:Unfortunately, a 40 does not beat the DC.
Tanner:Wow.
Josh:You are still restrained.
Tanner:Oh my god.
Tanner:I have to try again.
Noah:Wait, do we know what the DC is?
Tanner:I don't have much else I can do.
Jorge:Is this one still feared?
Josh:This one is a feared one.
Jorge:OK.
Josh:He was a feared two, but then he took a turn, so now he's feared one.
Noah:Wait, Josh.
Noah:It's a fail.
Josh:That's me.
Noah:Do we know?
Noah:Wait, do we know what the DC is real fast?
Noah:I missed that.
Tanner:I don't know the DC personally.
Josh:I don't think you guys have gotten enough information.
Mike:I don't know either.
Jorge:We know it's one less.
Jorge:So it's at least 41.
Noah:I will use practice makes perfect and give him a plus three.
Jorge:No.
Josh:Oh, you got a 43 then.
Tanner:Whoa.
Josh:Yeah, you still failed.
Noah:No.
Tanner:Oh.
Josh:Sorry.
Noah:Dang.
Noah:Now we know.
Josh:Apologies.
Tanner:But we learned so much.
Josh:You did.
Josh:You know that the DC right now is not 43.
Tanner:Okay, so now I make another athletics check with a minus five penalty.
Josh:Correct.
Noah:Oh gosh.
Jorge:And what saving throw are you making now?
Josh:He's trying to escape again.
Tanner:I'm making... It's an athletics check.
Jorge:Ah.
Josh:He cannot attack unless he escapes.
Tanner:Yikes.
Tanner:Ugh.
Josh:41 still isn't good enough.
Tanner:okay let me read something attack or manipulate actions oh no i don't think i can let's manipulate
Jorge:You just medic yourself.
Josh:You cannot?
Josh:Okay.
Tanner:Unless, uh... Sorry, let me just check one thing.
Tanner:So sorry.
Josh:I mean, it's fine.
Josh:I'm just trying to figure out if I can kill you before everybody else kills me.
Tanner:I have the healer's gloves, which have a healing action.
Tanner:I don't see the effects on the action.
Josh:Okay.
Josh:One second.
Tanner:I see the, like... That's from the gloves.
Josh:uh healer's gloves healer's touch has the manipulate trait yeah
Tanner:Alright.
Tanner:I guess... I don't know what to do.
Tanner:Maybe I just try one more time?
Tanner:I don't have any, like... I don't even know.
Jorge:Can you raise shield or something, maybe?
Tanner:Let me check.
Tanner:Because I will do that if I can.
Tanner:Let's check on the race.
Jorge:Does that make a difference?
Jorge:Can he still engulf you after?
Jorge:Go.
Tanner:Well, it would still... It would allow me to shield block and reduce damage.
Tanner:I think I can raise the shield.
Jorge:Leo, go.
Josh:Correct.
Josh:You can.
Tanner:Alright.
Tanner:So we'll raise the shield.
Josh:All right.
Tanner:Kind of brutal.
Josh:It's the Shoggoth's turn.
Josh:It heals a little bit.
Josh:Oh, shoot.
Josh:I'm so sorry.
Josh:You should have taken damage.
Josh:I forgot about that.
Tanner:Well, like for being... Tell me about it.
Josh:For starting your turn while grabbed, you should have taken 96 as of damage.
Tanner:Oh.
Josh:35 points of acid damage.
Tanner:Christ.
Tanner:Very well.
Tanner:That's no save.
Tanner:Automatic.
Josh:Correct.
Jorge:Is this a manipulate?
Tanner:Sweet.
Josh:I think it's gonna... It definitely can engulf you, but that's two actions, so I think it's gonna start instead by punching you in the face and seeing if that does any damage first.
Jorge:It's just regular tech, right?
Josh:Uh...
Josh:It's a melee attack, which I think isn't a manipulate.
Tanner:it does not yeah oh geez
Jorge:I don't know.
Josh:For what it's worth, a gulf has no traits.
Jorge:OK.
Josh:Let's do the face punch.
Josh:That is a 53.
Jorge:oof ow
Josh:I apologize.
Josh:There's going to be 78 points of bludgeoning damage.
Tanner:I'm down!
Josh:Okay.
Tanner:I don't have anything for that.
Tanner:I can't even... Wait, let me do some math.
Tanner:78 minus 19 is less than 59?
Tanner:I think it is 59.
Jorge:Or is that exactly 59?
Jorge:Yeah, it's 59.
Mike:78 minus 19 is exactly 59.
Tanner:Alright, then that's not worth it.
Mike:How about this?
Tanner:Alright.
Mike:Delay consequence.
Mike:It's just a focus point.
Josh:Yeah.
Mike:It's like 10 minutes.
Mike:10 minutes to get it back.
Josh:Okay, absolutely.
Josh:Delay consequence reaction.
Josh:He's within 30 feet.
Josh:Yeah, you can do that.
Josh:That's fine.
Tanner:Uh...
Josh:Yeah, I think it might just... It'll engulf you.
Josh:It'll still do that.
Josh:Can you please...
Jorge:No attack opportunities for that one.
Josh:Nope.
Jorge:Damn it.
Josh:Oh, actually, there's no save here because you're already restrained.
Josh:So you're just going to take additional acid damage and become engulfed.
Josh:20 acid damage.
Jorge:I will cut you out, Henrik.
Jorge:That's better than 78.
Tanner:certainly certainly now but uh i don't think i can there are certain like non weapon attacks that i can block but that's just no no no no i've got a thing i've got a thing
Josh:True.
Jorge:Can you shield block this?
Josh:Shield block?
Noah:That kind of sounded like... That sounded like Jorge was threatening Henrik.
Josh:When you would take damage from a physical attack.
Josh:This is not a physical attack.
Josh:Oh.
Noah:Like, can you shield walk this?
Mike:Yeah, we're going to do... Hold on.
Jorge:Let's stab him on the way out.
Tanner:I can shield block other forms of damage if it's off a reflex save, but this is not that.
Jorge:Oh, no.
Josh:This is unfortunately not off of a reflex save.
Josh:You have been engulfed.
Josh:It's Divex's turn.
Jorge:We just got to blast him out.
Mike:We're going to do Bless.
Mike:Enjoy your plus one status bonus to attack rolls.
Josh:Just to clarify, it might not even come up, but Henrik is not in that right now.
Josh:He is actually underneath the Shoggoth because he's been engulfed.
Josh:I just don't want to hide the token.
Mike:That's fine.
Mike:And then we'll do...
Mike:Divex's Entangled Shadow.
Josh:Okay.
Mike:Where a second version of Divex erupts from his body, flies at the Shoggoth, and makes an attack.
Josh:Of course.
Josh:Standard stuff.
Mike:Which I think is a... I can't believe I have to click this 31 times.
Josh:Uh, make a strike against him.
Tanner:Thank you.
Mike:What the fuck?
Josh:I'm sorry, A34 does not hit.
Mike:Yeah, it doesn't really seem like this is... Okay, that's the roll.
Josh:Yes.
Mike:That's my turn.
Josh:All right.
Jorge:All right, so he's being flanked, right?
Jorge:And I have a plus one to hit.
Josh:He is being fine.
Josh:Yes.
Jorge:Cool.
Jorge:I will take a swing at this man.
Josh:Okay.
Jorge:I will roll my coin, which never works.
Jorge:It worked!
Josh:OK, so it's a 12.
Tanner:Wow.
Jorge:It's a 10, I think, or is it a 12?
Josh:12 plus 32 is 44, which does hit.
Jorge:OK, so dope.
Jorge:And then this will be plus the extra 14, so 54.
Jorge:OK, OK.
Josh:All righty.
Josh:It is still sliding.
Tanner:Thank you.
Jorge:Then I will take another attack.
Jorge:I just want to double check a spell first.
Jorge:So two action heal doesn't say I have to look at a creature.
Jorge:Is that correct?
Josh:Let me read heal.
Josh:One second.
Josh:Heal.
Josh:Spell has a range of 30 feet.
Josh:Oh, no, you still have to... That is true of all spells that target something.
Josh:You need line of sight on them.
Jorge:OK.
Jorge:It's worth a shot.
Jorge:OK.
Jorge:These guys, when I recalled knowledge and succeeded, would I have known anything about either engulf or negative healing?
Josh:When you recalled knowledge and succeeded, you would have learned about one of its vulnerabilities.
Jorge:Yeah, but there weren't any.
Josh:Right.
Jorge:I was just hoping.
Josh:It's based off of what your skill gets you.
Jorge:Okay.
Jorge:I know.
Jorge:I know.
Jorge:I've just tried.
Jorge:Alright.
Jorge:I'll take another attack.
Jorge:41.
Josh:Okay.
Jorge:Dope.
Jorge:35.
Josh:A 41 does hit.
Josh:Okay.
Josh:And to clarify, the additional 14, 10 comes from your personal antithesis, and then the 4 is the regalia?
Jorge:Yeah.
Josh:Okay.
Josh:He is looking real bad, but is still around.
Jorge:All right, I'll attack again.
Jorge:I will attack one final time.
Josh:Go for it.
Tanner:I got slowed.
Josh:Unfortunately, a 28 does miss.
Josh:Yeah, why not?
Josh:Everybody has too many actions.
Josh:Good.
Tanner:Oh, you know what?
Josh:And that misses again.
Tanner:And I did three actions.
Jorge:Yeah.
Josh:Yeah, you had two reactions.
Tanner:No, no, like I did three actions on my turn while I was slowed.
Josh:No, you got slowed when it engulfed you, which is after you got healed.
Tanner:Epic.
Josh:Yeah, you're fine.
Josh:It's non-strip.
Noah:Gosh, I can't believe this guy is still alive.
Noah:Well, luckily I happen to have the Variable Core feat, which is how Technomancy Ray is Sonic, so I'm going to attack.
Noah:But this time if it hits, it'll be fire.
Josh:Sure.
Noah:Oh, that's a bummer.
Josh:Yeah, sorry.
Noah:Oh, that really misses.
Noah:I'm still just walking around.
Noah:I guess I'll just attack again, but with map.
Mike:I'd rather just miss all of our attacks on the last guy than miss all our attacks when there's everyone still up.
Josh:Yeah, this would suck when there were two other people attacking you at the same time and whittling you down.
Jorge:One of us may be dying, though, so.
Josh:Correct.
Josh:That is true.
Tanner:Right, I'm still not entirely happy.
Mike:Oh, yeah.
Jorge:Yeah.
Jorge:I was contemplating if I should just do an area heal, because I think it would have hit you, but then I would have healed that thing, which would have delayed it.
Josh:That is a crit.
Tanner:That was dope as hell.
Jorge:Thank goodness.
Noah:This is fire damage.
Josh:Well, to clarify, it's a crit.
Josh:This guy is immune to crits.
Noah:It doesn't do anything.
Tanner:Oh.
Josh:You still get to do the full damage.
Mike:Yeah.
Noah:Ooh.
Noah:I think it's going to pop up as Sonic, but it's fire damage.
Josh:That's fun.
Noah:Oh, that's still pretty good.
Noah:That should be an extra D6 in the offensive board.
Josh:Okay.
Josh:40?
Josh:41 points of fire damage.
Josh:Okay.
Josh:He had 11.
Noah:I just start punching this thing and there's just these bursts of energy and I keep going and going and going until I accidentally hit Hendrik.
Tanner:Let's go Yeah, I need to battle medicine myself quick because
Josh:Absolutely.
Josh:He can't rank and he dies.
Noah:Oh god, Hendrik.
Josh:No, you do kill the Shoggoth.
Noah:I found his heart, guys.
Josh:Henrik, it is your turn.
Josh:Yeah, at the end of your turn, at the end of your turn, you are going to take 78 points of bludgeoning damage.
Jorge:The Office of Animal Medicine, Liv.
Josh:So whatever you do this round, you do have to end above 78 hit points.
Tanner:Yeah.
Josh:Yes.
Noah:I think I still have one.
Tanner:Uh, Lev.
Tanner:Oh, he wasn't done.
Noah:Because I'm going to lay on hands.
Josh:Sorry?
Josh:Right.
Josh:I apologize.
Josh:Okay.
Noah:You gain... It is.
Noah:You gain 54 points of yield.
Tanner:Sweet.
Tanner:I'm gonna live.
Josh:Nice.
Tanner:When I do battle medicine, I can only target one person.
Jorge:Ah, okay.
Jorge:That's fine.
Tanner:Because battle medicine is you heal as if it's treat wounds, but it is not actually treat wounds.
Jorge:Gotcha, gotcha.
Tanner:Unfortunately.
Jorge:Because there is a feat to be able to battle mouse in multiple people, but... Yeah, but there's another one that's battle medicine, I think.
Josh:Is there?
Josh:I think there's a feat that lets you treat wounds multiple people.
Tanner:I have ward medic, which does let me treat wounds.
Tanner:All right, well, I'm going to tree wounds on myself.
Noah:Wow.
Tanner:At DC 40.
Tanner:Yeah, that all looks good.
Tanner:I'm going to heal 78 hit points.
Tanner:The DC 40 is nice.
Tanner:And then I'm going to take damage at the end of my turn.
Josh:okay okay and then you will immediately lose all of the healing you just got and we will end the encounter there as you take 78 points of damage
Noah:Okay.
Tanner:Well, all right.
Tanner:That was one action.
Tanner:I don't perceive any threats.
Tanner:So I guess I'll just walk over to be closer to the thing.
Tanner:Yeah.
Tanner:All right.
Tanner:I'll do it.
Josh:Okay?
Noah:We should, uh, ransack the place, and then...
Josh:You guys have, at least for the time being, successfully staved off whatever that was and why it was here.
Jorge:How many rounds was that fight?
Josh:Four.
Jorge:OK, so I get six times.
Jorge:I get 48 more hit points.
Jorge:Yes.
Josh:Okay, so what are you doing?
Noah:Also do a more thorough of the first guy I searched and then give all the stuff that I got to
Josh:The room looks as it does on the battle map.
Josh:You are in this weird cathedral-looking thing, just filled with scattered books everywhere.
Tanner:Thank you.
Jorge:So people should look at the profit.
Mike:Oh, search the paper profit?
Jorge:Yeah.
Mike:Yeah, let's take a... But these are Pegasuses.
Noah:Divex for identification.
Jorge:Didn't the broker have unicorns?
Jorge:Or am I imagining things in that other?
Josh:No, he didn't.
Jorge:Okay.
Josh:Completely different mythological course.
Mike:This is also like...
Mike:This is like a Victorian-ish room.
Josh:Ish.
Jorge:And he's Art Deco.
Mike:Yeah, it's not our deco.
Josh:I mean, this is the archive, it's not the broker.
Josh:To clarify, you're not in the broker's corpse.
Mike:No, no.
Mike:Yeah, but we don't know.
Noah:Thank you.
Josh:Probably.
Josh:You spoke over each other.
Mike:the inside of the inside of the broker is just like very ornate art deco like when you go it's just massive you're like what the anyways what's on this young man how do tuning forks work
Jorge:How do tuning forks work again?
Jorge:There you go.
Jorge:Keep going, Mike.
Jorge:Yeah, that's what I was asking.
Josh:When you cast Interplanar Teleport, you need a tuning fork in order to go to the plane that you're trying to go to.
Josh:You have a special tuning fork that will specifically get you to the city on Ilkheim.
Josh:But beyond that, your gong acts as a regular tuning fork to any plane in all things the sphere, which will allow you to interplane or teleport to that plane.
Josh:You don't get to choose your destination on the plane, but you can go to the plane.
Jorge:But I was asking mostly because I was like, would Lev be able to find something that we could use as a tuning fork for this place?
Mike:Thank you.
Josh:Traditionally, a tuning fork is not just any random thing you find there.
Josh:You can't pick up a rock and be like, this gets me back here.
Jorge:OK.
Josh:Maybe is the answer.
Josh:You might get lucky looking around in that you know that it's possible to form a connection to transport here regularly anyway because the threshold did that.
Jorge:Yeah.
Josh:But it's not just like you can't pick up a book and be like, I can come back here now.
Jorge:Okay.
Mike:Yeah, can I search?
Mike:What was the guy's name?
Tanner:The paper prophet.
Josh:the paper prophet?
Mike:Yeah, but I had a funny name for him.
Josh:You may.
Mike:Whatever.
Josh:No perception check necessary.
Josh:He collapsed into a loose collection of papers when he perished.
Josh:The only thing that you would pick up is that every single one of the papers has written in varying fonts a harrow over and over and over again.
Mike:Yeah, that is.
Noah:That doesn't mean anything.
Noah:That doesn't mean anything to us.
Jorge:Are you going to search the other one too?
Mike:Unfortunately.
Jorge:The first guy.
Mike:Yeah.
Mike:Yeah.
Josh:Oh, you're just going to search the guy that Dawn had done a quick rifle through before?
Mike:Can Devics sniff around?
Mike:Yeah.
Josh:Okay, so this was the guy that you pulled the violet keycard off of.
Josh:You got everything off of it, of import.
Tanner:John.
Noah:Do you want to identify this other stuff that we got?
Josh:You're pretty confident.
Josh:It's also been, just for your own timekeeping, two minutes since the combat ended.
Mike:Okay.
Jorge:Shall we leave, gentlemen?
Mike:I don't like that.
Jorge:Shall we do that outside of here?
Noah:Oh, yeah.
Mike:Yeah, but can Divex do a quick eyeball scan of any powerful magic items in the room?
Josh:Do a perception check.
Josh:And yes, Tanner.
Tanner:While he was doing that stuff, so as to hopefully not add more time, I wanted to specifically check these two cubbies on the left here.
Tanner:Do you see my things?
Josh:One second.
Josh:Which two cookies?
Tanner:See my things?
Josh:I see Jorge.
Josh:I don't see your paints.
Josh:Oh, I do see your paints now.
Jorge:I'll do the opposite ones from him.
Josh:Sure.
Josh:Okay, so everybody who's doing a search together, these are much larger areas.
Josh:It will take longer than a minute per area to search.
Josh:I would guess for the cubbies, we'll call it seven minutes to search through both of them, but you can do so if you like.
Jorge:Nah.
Jorge:Am I right?
Tanner:That's a little long, right?
Tanner:We don't know what's going to happen in here.
Noah:Yeah, I think we got it.
Jorge:Yeah, almost there, right?
Jorge:I say we get there.
Mike:got a 38 i mean divex has permanent detect magic vision so just like he perceives pretty quick quick receiver 38.
Tanner:Okay.
Josh:Sure, but you still do have to perceive.
Josh:It does take moving around the room and all of that fun stuff.
Josh:What did you get?
Josh:38.
Josh:Just doing a quick once-over throughout the room.
Josh:With a 38, you don't find anything else of particular note.
Jorge:Thank you.
Josh:There are a few things that are of very low magic rank.
Josh:Book covers that seem to be enchanted with something.
Josh:The covers themselves are actually blank.
Josh:They just give off a magic aura through your detect magic.
Josh:But beyond that, nothing comes to mind.
Noah:Should we skedaddle out of here?
Mike:I'll grab two of them.
Josh:Okay.
Josh:It has now been five minutes since your combat.
Tanner:I'm done.
Jorge:i would like to i don't know how much time is passing on the other side
Mike:Let's get out of here.
Noah:I'll pull the cord.
Josh:Okay, so you guys are leaving.
Josh:You pull the cord, you hit it three times, the whole dark, light, dark.
Josh:It gets light again, and you find yourselves standing in...
Josh:That 50 by 50 by 50 foot concrete box that you had originally come from in the third floor of RC3.
Josh:Safe and sound.
Josh:Safe-ish and sound-ish.
Noah:I'm just kind of going to first hand the stuff to Divex, and I'm going to just kind of look around and then stare off into one direction that doesn't make any sense, and I'm going to go, that's for you, live studio audience.
Jorge:Both gentlemen.
Noah:That's for you, Aspect of Immix.
Josh:Roll a d100.
Tanner:He can't hurt you here.
Noah:Got a 23.
Noah:There's some...
Josh:Okay.
Tanner:I'd like to spend 10 minutes treating wounds.
Tanner:If that's okay with everybody.
Jorge:Yes.
Mike:Okay.
Jorge:Who needs healing?
Noah:Everyone refocus.
Tanner:I can hit all four of us with the treat wounds.
Jorge:Okay.
Jorge:Do you think you can get me 8 hit points?
Noah:I do not need it.
Noah:I didn't get hit.
Jorge:I fast healed after it, so...
Tanner:All right, well, anyway, I'm going to do a DC 40 treat wounds.
Jorge:You can heal me though, that way you have carry over.
Tanner:Oh, I hit the 40.
Tanner:All right, so I'll take 74.
Tanner:Divex will take 74.
Tanner:And then...
Jorge:Level take eight.
Tanner:That leaves us with 6d6.
Tanner:Can I split it?
Jorge:Yeah, 6d6.
Tanner:The question is, can I split it or must I send it one way?
Josh:I think you can send it one way.
Tanner:All right.
Tanner:How are you looking now, Divex, after the 74?
Tanner:You can use another 8.
Mike:I could use another eight.
Jorge:Ah, then you should take it, Enric, if you can't split it.
Tanner:Well, then I'm going to take the 6d6.
Tanner:Very well.
Mike:Cybex dies of a broken heart.
Tanner:Yeah.
Noah:Oh, no.
Noah:So we have... Team.
Noah:We have the pilot keycard.
Noah:We know where our quarry... Quarry.
Noah:Not that kind of quarry.
Jorge:Let his eyes light up.
Noah:Not that kind of quarry.
Noah:Dangerous to say a lot of words in this space.
Jorge:Sorry, you were asking about me?
Noah:Uh... Uh...
Jorge:It's about Slackjohn.
Mike:Hold on.
Noah:Do we want to go down to the fifth floor or do we want to go straight to Kharkov and deal with that?
Noah:It was a short sword.
Mike:Dimex is going to take 18 seconds.
Mike:I think it's shorter than 18 seconds.
Mike:I forgot what the knife thing was.
Mike:We haven't identified it.
Mike:That was on one of the bodies.
Mike:There was a knife thing.
Josh:You have picked up a short sword, a warhammer, and a ring.
Mike:Are they magic?
Noah:Like a very...
Josh:Yes, they were picked up because they gave off, obviously, magic energy.
Noah:This one says magic on it.
Mike:Let's see.
Mike:How long does it take?
Mike:I'm legendary, so it's going to take one action per.
Mike:There's five total things, counting the two book covers.
Mike:So it's going to take 12 seconds to identify everything.
Josh:Go for it.
Josh:You don't even have to roll for the two book covers.
Mike:Yay.
Josh:They're very low level.
Josh:I feel like you'd just be able to identify those immediately.
Josh:So they had a minor retrieval spell cast on them such that you could recall them from somewhere else in the archive.
Tanner:hello hello
Josh:It doesn't seem to be completely functional at this point.
Josh:Also, the interior of the books are filled with pages that all just say Harrow repeatedly.
Mike:But something happened.
Jorge:What is Harrow out of game again?
Jorge:Ah, okay.
Noah:Isn't that related to where the next campaign is going to be?
Noah:The Harrow deck?
Josh:Well, so Harrow as a word and the Harrow deck are like a Harrow deck is a like Oracle deck.
Josh:It's like a Tarot deck, which there are references to it in the next campaign.
Josh:But also I made references to it in the first campaign.
Josh:The Tarot deck shows up everywhere.
Noah:Oh god.
Mike:43 for the sword, 55 for the Warhammer, and 59 for the ring.
Josh:Okay, you successfully identify all of them.
Josh:The ring is a greater messenger's ring.
Josh:While invested in it, it gives you a plus three item bonus to diplomacy checks.
Jorge:I think I have one.
Josh:It lets you cast message as an arcane innate spell at will.
Josh:Once per day, you can cast animal messenger, and once per hour, you can cast sending.
Josh:The warhammer.
Josh:is a plus three holy greater flaming greater striking silver meteor hammer.
Tanner:That was a mouthful.
Tanner:Jesus.
Noah:That's a Warhammer?
Josh:Yeah, one second.
Mike:Rue Warhammer.
Josh:It's a meteor hammer, specifically.
Mike:Oh.
Jorge:Is that a one-hand or two-hand?
Josh:A meteor hammer is a two hammer.
Jorge:Damn.
Noah:Wow.
Josh:Out of combat, it additionally gives a plus 3 item bonus to crafting checks.
Jorge:Bummer.
Noah:That's a cool looking guy.
Josh:And when used to repair an item, the item gains an additional 10 hit points or 20 amount of crit.
Noah:plus three holy greater flaming holy greater flaming striking silver meteor hammer batman
Josh:This is the full setting.
Tanner:Nice.
Josh:Okay.
Josh:And then the last one, the short sword, is a greater blade of four energies.
Josh:that is a plus three greater striking shifting short sword, so it gets all of the benefits of those runes.
Josh:In addition, once per round, you can change what kind of greater elemental rune is attached as well between Corrosive, Flaming, Frost, or Shock.
Noah:Wow.
Josh:What do you mean, does it still function?
Josh:Yeah.
Josh:Oh, sorry.
Josh:Also, once per day you can use two actions to cast Acid Arrow Fireball, kind of Cold Relentful.
Jorge:Is this good for... Probably would be good for Divex?
Josh:At 7th level.
Noah:I mean... This is just the regular blade of four energies.
Jorge:I don't know if you want it, Don, but it's a plus 2 to hit, so it's probably worse than what you have.
Josh:this is the greater plate of four energies okay you can see
Noah:Oh, so it's plus three to hit.
Jorge:Oh, it's plus 3.
Noah:Yeah, and if it's shifting, I can shift it into something neato burrito.
Jorge:Yeah.
Noah:But I'll...
Noah:I mostly am around and punch stuff.
Jorge:So I think it's cool, but it's probably not fully useful on me, just because I feel like a good part of it is you can change it to different runes to get.
Jorge:And those runes bypass resistances.
Jorge:So that's better for just proccing weaknesses.
Jorge:And since I already proc weakness, I don't think this is a good fit for me.
Jorge:The spells are great.
Jorge:So I vote someone take it or we sell it, personally.
Jorge:I don't want it.
Jorge:I don't have a claim.
Noah:Thank you.
Mike:well I think it's possible
Jorge:Can that be shifted to a shield?
Tanner:I don't think so
Jorge:A spiked shield?
Jorge:I think it would take a lot of surgery to get all your spikes on it.
Josh:it would have to shift to another one-handed weapon.
Josh:The shield is unfortunately two-handed, so it could not be shifted.
Jorge:Gotcha.
Jorge:So I guess here's the thing.
Jorge:I would like to sell most of these personally.
Jorge:The crafting mace, I could see you also wanting a meteor hammer because of the bonuses, but it's kind of useless in combat.
Jorge:Do you want either?
Jorge:Anyone want either one?
Jorge:I don't know.
Noah:I mean, we're going into combat.
Noah:If no one wants them, I'll take them just to carry them around for combat.
Tanner:I think that's fine for now.
Jorge:Divex, you look like you're brooding.
Noah:Look pensive.
Mike:No, I'm just checking... If no one wants the blade, I'll take the blade.
Noah:Yeah.
Mike:Gives me another 7th level spell.
Noah:Here.
Jorge:Yeah, that's what they're seeking.
Noah:Take the... I'll take the...
Mike:Now I have 6.
Noah:It's called the Silver Anvil.
Josh:Thank you.
Noah:That's cool.
Noah:Also, with the Messenger's Ring, I have a regular Messenger's Ring.
Noah:It's a plus two instead of a plus three.
Noah:If I take the plus three, do you guys mind if I toss in the plus two?
Jorge:I already have a plus three, so this doesn't help me at all.
Tanner:plus three bonus two diplomas
Jorge:You want to donate your plus two to the group fund?
Jorge:I think that's a more than even trade.
Jorge:It's not much money, but you know, we might as well sell it.
Mike:Yeah, sure, I don't care.
Josh:I mean, next floor there is a shop, so you will be able to sell everything.
Mike:Yeah, as far as discussing this, yeah, I'm like, I don't know.
Noah:All good.
Jorge:Go ahead.
Josh:I mean, everybody knows fourth floor gift shop.
Josh:But it's one of those gift shops where you can sell things to the shop.
Noah:Excellent.
Mike:Yeah.
Mike:Look, I found it.
Mike:They have diebacks on a first house license plate keychain.
Tanner:Thank you.
Mike:Look, you got the Karkov keychain.
Mike:Look at him.
Josh:No, there's actually, it's first house trading cards.
Mike:Oh.
Josh:Yeah, if you get like a holographic Kharkov, that's not bad.
Noah:Okay.
Josh:That's worth money on eBay.
Mike:Oh, no, don't crease it.
Mike:Get the cover.
Jorge:All right.
Mike:Oh, Jesus.
Mike:All right.
Jorge:Are we going down to the fifth floor, or are we just going to Carcabi?
Noah:So put forward what everyone else is, right?
Jorge:Oh, yes.
Tanner:We're on the third floor.
Tanner:The fifth floor is where people were directed.
Noah:I'm worried if we go to the fifth floor, we're going to run into the slips here and the, I want to say the bulwark.
Noah:Yeah.
Josh:Rampart.
Tanner:Unless they're with him.
Jorge:Do we have access to the sixth floor to skip it or no?
Mike:We could go to the fourth floor.
Josh:With the violet key card, you can go straight to the sixth floor.
Jorge:And that's where Kharkov is.
Josh:Correct.
Jorge:OK.
Mike:We could also go to the... Did that mean no fourth floor?
Jorge:And is that where the vault is?
Josh:Yeah.
Jorge:So we do need this gun, gentlemen.
Noah:I think we should just go straight for Kharkov.
Jorge:I know we're having a blast, but we do need to get that gun.
Tanner:Oh, wait, before we go.
Jorge:Pun intended.
Jorge:So here's the thing.
Jorge:I think that if we go to another floor, we're going to need to rest.
Mike:Oh.
Jorge:And I don't know if it's good to rest here.
Jorge:I say we do that as well.
Jorge:The problem is, I bet you the fourth floor has the best things of all the things we've seen so far.
Jorge:Because it's lower level, so it's going to have better stuff.
Noah:But then once we go there, the fifth floor will have even better stuff than that.
Jorge:Which is why we just got to go to the fucking thing.
Noah:We do get sidetracked real easily.
Tanner:Dawn, you're able to make quick repairs to items.
Josh:That's my fault.
Tanner:Is that true?
Noah:Yeah, you need me to fix your shield?
Jorge:Even better now.
Tanner:Yeah, I do.
Noah:Yeah, I think I have like a billion bajillion to fixing things.
Josh:That's fun.
Noah:I got a 43.
Tanner:I need...
Tanner:23 hit points on the shield.
Josh:What did you get?
Josh:That would be enough, I think, without, like, rolling anything.
Noah:And I have quick repair, so it's one action.
Josh:Just from the bonuses you get to add the 23 points back on.
Tanner:Excellent.
Noah:He goes, do you need me to fix something?
Josh:Great.
Tanner:Sweet!
Noah:I go, yeah.
Noah:I lick my metal thumb and just
Noah:run a finger down the crack, it's fine.
Josh:Completely fixed.
Mike:Spell attack rolls get map, right?
Tanner:you
Josh:Anything that has the attack trait.
Josh:So what are you talking about?
Mike:Attacks.
Josh:What spell attack?
Josh:As an example.
Mike:Needle darts?
Josh:Give me another spell with an attack if you don't want to tell me what spell attack you're thinking about.
Mike:No, I'll make up a spell.
Mike:Needle darts.
Josh:Okay.
Josh:Okay.
Josh:Needle darts.
Josh:has the attack trait, so it does have map.
Tanner:Thank you.
Mike:No, I spell like needle darts.
Josh:If it has the attack trait, map applies.
Mike:Okay.
Josh:Gosh, do I have to be afraid of needle darts?
Josh:It's fine.
Mike:It depends how... Actually, wait.
Mike:You had a plus two messenger's ring?
Josh:He still does.
Noah:Yeah.
Noah:You want it?
Mike:Sure.
Noah:Yeah, it's all yours.
Noah:Just regular plus two messengers ring.
Jorge:Hey, quick question, Davex.
Jorge:Do you want a second plus two?
Jorge:Ever since I got that hearts, this has been useless to me.
Noah:How many plus two messengers rings do you want?
Tanner:Thank you.
Mike:I don't know.
Jorge:It's just decoration.
Jorge:I'm not even invested.
Mike:I don't think it stacks.
Jorge:It does not.
Josh:It doesn't.
Josh:Not only does it not stack, you can't invest in two rings at the same time.
Mike:And I... But I can't?
Jorge:Yeah.
Mike:Does this mean my ring of wizardry has to be uninvested?
Josh:if you want the messenger ring.
Mike:But I have so many... I have so many fingers.
Jorge:We do.
Josh:Does it say worn ring or just worn?
Tanner:Don't we all have a ring of sustenance?
Josh:Oh, yeah, no, it just says worn.
Josh:You can absolutely invest in as many rings as you like, so long as they all just say worn.
Mike:yay 4-5?
Noah:Okay.
Jorge:Well, thank god that that ring of sustenance wasn't.
Josh:No, that was a good call-out.
Josh:We said, where are you going?
Josh:What is happening?
Jorge:I say we go to six.
Noah:I think six.
Jorge:I high five him.
Josh:Divex wants to go in every room between here and the basement.
Mike:Oh, boy.
Jorge:Look, Jorge wants to go through every room.
Jorge:But I live mirrors like we got to go kill that man or get the gun.
Noah:I love a plot hook more than anything.
Mike:Oh.
Noah:But we have to go kill this guy.
Jorge:Well, here's the thing.
Jorge:I sincerely think that.
Jorge:any more conflicts, we're going to need to take a rest.
Jorge:If we take a rest, I don't know what's happening.
Jorge:I don't know if the Deep gets stronger here.
Noah:Yeah.
Jorge:I don't know if Karkar escapes.
Jorge:I don't know if Karkar gets taken to the Yellow City.
Jorge:And all of you people are so scared to go over to the Yellow City, so I'm trying to do this for you guys.
Jorge:Me, personally, I would go there right now.
Noah:This guy would go the rough now!
Jorge:As...
Jorge:As Lev is saying that, his hands behind his back, and he's crossing them.
Jorge:He's crossing his ring of lines.
Josh:I like how Lev needs to cross his fingers when he's lying.
Jorge:I would go.
Jorge:Internally, he's telling Mir, I do not want to go there.
Jorge:That was a fucking stupid idea.
Jorge:Who wants to go there?
Josh:Like a, hey, hey, hey, they can't tell.
Mike:Alright, fine.
Jorge:That's more of, if the deep's watching, for him to have respect.
Josh:Oh, sure.
Jorge:That's the only reason he's doing it.
Noah:All right, then.
Mike:I what?
Tanner:Divex, I think they're right.
Jorge:Thank you.
Tanner:It does become an attrition type issue.
Josh:That makes this build different.
Tanner:You've only got so many spell slots.
Tanner:You only have so many spell slots.
Tanner:They do run out.
Mike:Yeah, I only have three level nine.
Josh:What do you have, like, 46 or something?
Mike:Yeah, I only have three level nine, three level eight.
Mike:One would split.
Mike:I also, I was joking when I said now I have a sixth, seventh level.
Mike:No, now I have an eighth, seventh level.
Mike:I have four sixth level, four fifth level, seven third level, six fourth level.
Jorge:Here's the problem I ran into with Zugg, and I had less than you.
Noah:You could run out at any moment.
Josh:yeah yeah
Jorge:Fights didn't last long enough for me to even use all of them.
Jorge:Like, I would use a 9th, I mean, when I had 9ths, I'd use a 9th, an 8th, 7th, and like, they usually weren't around for too many 6s.
Josh:I do think, like, spell slot economy is a much bigger problem in the early game when you have eight total compared to the end game when you have four billion million and the ability to just recall them at will.
Josh:So, regardless...
Jorge:Yeah.
Mike:Well, to be fair, the point of DiveX's kit is not to cast four 7th level damaging spells in a single fight.
Mike:It's to cast the 9th level that you should have prepared and the 8th level that you should have prepared.
Mike:I have split slots.
Josh:because okay
Mike:I have four spells prepared for 8th level.
Mike:I can only use two of them share a slot.
Tanner:Thank you.
Mike:So if I cast one, I get no uses of the other one.
Jorge:Well, shall we go?
Mike:Joker?
Jorge:Hey, I look at a... So, no offense, Henrik, how did you become a Duskwalker?
Noah:Yeah.
Jorge:Were you born like this?
Jorge:Did you fall into some vat of... What is Duskwalkers?
Tanner:It is a birth thing.
Jorge:Okay, so you...
Tanner:Yeah.
Jorge:And Karkarov is also Duskwalker.
Tanner:Yes.
Tanner:And what's crazy about...
Jorge:Exploit vulnerability!
Jorge:Does he have any weaknesses?
Josh:I'm fairly confident you can't do that.
Jorge:I know he doesn't.
Jorge:What do you mean?
Josh:You can't do that.
Noah:That's absurd.
Jorge:No, no, personal antithesis wouldn't work.
Jorge:This is Levmir hoping that there's some Duskwalker weakness.
Tanner:Guys, Lev's a racist.
Jorge:I know there isn't.
Josh:Okay, yeah.
Jorge:What?
Tanner:He's racist.
Josh:Roll an esoteric check.
Mike:is a phrase of,
Josh:Roll a racism check.
Jorge:56.
Jorge:I scour his soul.
Josh:Henrik has no weaknesses.
Jorge:Ah, it's not useful.
Tanner:Being a dust walker makes me stronger.
Jorge:Okay.
Jorge:Okay, yeah.
Jorge:Yeah, I believe you, actually.
Josh:But also, to clarify, you can't just exploit vulnerability humans.
Josh:That's not a thing you could do.
Mike:Not a very nice person.
Jorge:Well, I don't know what deskwalkers are.
Tanner:Actually.
Jorge:That's what I was checking.
Josh:Duskwalkers are a kind of person.
Jorge:Well, I'm checking, alright?
Josh:I'm imagining you just, like, walking up to somebody in the street in New York and being like, do Asians have any vulnerabilities?
Josh:And then just looking at them trying to figure it out.
Mike:Hmm.
Josh:Because that's what you just did.
Jorge:Well... It would work if they had a vulnerability, then you wouldn't be laughing at me, but... Real.
Tanner:Josh, because he can, theoretically, he could exploit vulnerability on me.
Josh:Yeah, you specifically.
Josh:Just not Dustwalkers as a people.
Tanner:Uh-huh.
Jorge:Yeah.
Tanner:Well, but then it's up to him to decide whether he believes
Jorge:Well, I can apply it to the same type.
Jorge:So if all humans are weak something, then I can apply it.
Josh:No, no, no, no, no.
Jorge:Shared weakness.
Josh:Incorrect.
Josh:No, because you can't do it on humans.
Josh:It explicitly does not allow the vague humanoid-like tag.
Josh:It has to be more specific.
Josh:Besides that, I... It also says you can't.
Jorge:Yeah, but also, vague humanoids don't have a weakness.
Jorge:That's why that doesn't work.
Jorge:I can do from the same family.
Josh:Family, right.
Jorge:But also...
Josh:Dustwalker is not a family.
Noah:Yes, ma'am.
Jorge:But also, if I could do it on a vampire, and then if they have silver, I can apply that to werewolves.
Jorge:Because they also have the same weakness.
Josh:short.
Josh:Well, yeah, because thaumaturges are advanced racists, and that they can make up their own racism that nobody else has heard of, and then say, that's true of you right now, and then it becomes true.
Jorge:So... So if he did share a weakness, I could tap it.
Tanner:I was born this way.
Tanner:And I don't know why.
Jorge:Yes.
Jorge:I was born...
Tanner:To the elevator!
Jorge:This way.
Josh:So what are you guys doing?
Mike:Duskwalkers.
Jorge:I will, I say we go down.
Jorge:Oh, number six.
Tanner:That's dead.
Josh:Okay.
Noah:Ooh, the elevator.
Josh:It is... I want to say like a mile and a half walk back.
Josh:The...
Jorge:You know, I'm looking at the ceilings.
Josh:Yeah, I know.
Josh:Like, no perception check necessary here.
Josh:Nobody is attacking you.
Josh:The facility itself is growing and changing in relatively unpredictable ways.
Jorge:Thank you.
Josh:But you do make it back to following the nice, convenient signs that tell you which way the elevator is.
Josh:You do eventually find your way back to the elevator.
Josh:Hit the button.
Josh:There's a small ding.
Josh:It looks like nobody else has called it in the time that you've been here.
Josh:That was true of all of the floors that you've been on so far.
Josh:And you see the interior of the elevator.
Tanner:oh so that he goes for it
Josh:Easy peasy buttons one through six.
Josh:There's the little key card scanner.
Mike:Shall we call up our friend?
Noah:Which friend?
Mike:It's the playwright to be like, hey, get him to move the gun.
Mike:Or when do we want to do that?
Noah:Oh, maybe as we're going down so that he has it on him for sure.
Mike:Or just like before we get there, maybe he moves it and...
Tanner:What was her stipulation?
Tanner:Was it that we won't know where it's going?
Josh:The playwright can get him to move the gun.
Jorge:wait why are we
Josh:That is all of the guarantee that you've got.
Noah:Hmm.
Josh:You don't know where to.
Josh:You just know that it won't be in the vault anymore because he will have gone to move it.
Mike:And it's not like a monkey's paw situation where it's like, oh, I'll move it.
Josh:Of course, you know... Sorry.
Mike:It's like, I can get him to move it.
Mike:I don't know where the hell he's going to put it.
Josh:Correct.
Josh:It's like a kind of backdoor that can be used once that makes him think it was his idea to move it, but you don't know to where he is moving it.
Josh:And also, to clarify, it's not an instantaneous thing.
Mike:Yeah.
Josh:It's not like you hit the button and then it's moved.
Josh:Kharkov has to physically get to the gun, pick it up, and move it somewhere, which will take some amount of time.
Jorge:I think we missed the boat on that.
Mike:What?
Mike:Why?
Josh:You do know that the gun is currently in the same department that he's... It's on the same floor that he's in.
Jorge:Yeah, why do we want to do this?
Noah:Yeah.
Tanner:I guess theoretically he would take it out of the vault.
Tanner:And if we go quick enough, we might just catch him with it.
Tanner:Although I don't know if we want him holding it when we find him.
Jorge:That's what I'm .
Noah:On second thought, I don't know if we want him to have that on him while...
Tanner:It...
Mike:What?
Mike:This is like an insane conclusion.
Mike:You're saying like, oh, well, he's not going to have weapons on him.
Mike:Like, what?
Mike:He's going to have powerful weapons on him regardless.
Noah:But that's different.
Noah:This is like him having powerful weapons and him having the weapon that almost killed the broker.
Jorge:Also, this weapon we do know is so powerful it goes through that stick.
Mike:The stick?
Jorge:I thought I would just throw that out there.
Jorge:The stick of invulnerability.
Josh:You know it's an artifact, so the matchstick that you got from Masha would not work on damage from that weapon in particular.
Jorge:Or...
Mike:oh yeah okay
Tanner:My opinion is that it is probably safer to take out Kharkov and then try to break into the vault.
Tanner:At this point.
Noah:I think we just got to go.
Jorge:I guess we could try to have him move it.
Jorge:I'm worried that we don't get there in time and he moves it off the sixth floor before we get there.
Noah:If we want to reach out to the playwright as we run down, we can do it, but I think... I think it's down there.
Jorge:Yeah, what I'm saying is, do you think we do it or not?
Noah:I don't think having him move it...
Jorge:I assume we could get through the vault with his Soul Prince.
Jorge:I don't know.
Jorge:That means we might need to spare him.
Jorge:Keep him unconscious.
Jorge:I don't know how you guys feel about that.
Tanner:You don't want to kill him.
Mike:Wait, say that again?
Jorge:I think we might not, if we get into a conflict before we get to the gun, we might need to keep him alive because we might need his soul print to get into the vault.
Tanner:Oh, that's fascinating.
Noah:I don't want to keep him.
Tanner:That's risky.
Noah:I want to keep him alive.
Jorge:Or we can try to just have him move the gun.
Tanner:That's risky.
Jorge:Can any of you guys make us invisible?
Tanner:Oh, I don't know.
Mike:How many times do you want to be invisible?
Jorge:Maybe we try to get to the vault, tell him he should move it.
Jorge:He goes to move it, we jump him.
Tanner:Oh!
Noah:and then we jump in once it's open.
Jorge:We could try that.
Tanner:That's funky fresh.
Jorge:He might just see us, but we could try that.
Tanner:That's funky fresh.
Jorge:Yeah.
Noah:I like it.
Tanner:What do you think, Divex?
Mike:I mean, it was the original person that suggested having him move it.
Mike:So yeah.
Noah:Dyvex, I didn't have a movement button.
Tanner:Well, but...
Jorge:Oh, oh, you had no flair to yours.
Noah:I didn't do much.
Jorge:Don't be a dick.
Mike:He's going to be moving around with the gun.
Mike:Vault's going to be open.
Mike:There's like several pluses to having him move the gun.
Mike:If we're scared that he's going to have the only god-killing weapon that they have in there, I think we're mistaken.
Mike:To think that he does not have an artifact of similar power.
Jorge:All right, let's just signal them.
Mike:Yeah.
Jorge:Let's just signal them, and then we go down.
Jorge:Alright, fuck it.
Jorge:We won't do my cool plan because Divex is offended, so we don't have to.
Mike:What's the plan?
Jorge:We go sneak, find the vault, then we tell him to move it, then we gank him.
Mike:Do you think he's going to be at all off guard to us?
Tanner:Right.
Noah:I want to say yes, but in my heart, I feel like he can see through invisibility.
Mike:Yeah.
Jorge:Alright, let's just have the playwright move it while we're going down.
Josh:Well, so either way, you guys get in the elevator, you scan the card, you go to the sixth floor, right?
Noah:Yep.
Josh:So we can at least... We are settled on your going to the sixth floor, regardless of... You're currently on the third floor.
Jorge:Yeah, but are we telling the playwright to do it as we're going down?
Jorge:I say so.
Noah:Yeah.
Mike:Sure, why not?
Mike:It's three floors.
Jorge:All right, send it.
Jorge:Yeah, so it's probably like three hours in this fucking thing.
Josh:So...
Josh:Yeah, it has been like four to eight minutes between a floor historically so far, just for your own timing.
Jorge:Yeah.
Mike:Yeah.
Mike:We could probably wait until we get to five or whatever.
Josh:Okay, so you hit the button, the elevator starts to move down.
Jorge:Okay.
Jorge:All right.
Noah:Yep.
Josh:You're hanging out.
Josh:It's a little claustrophobic in here.
Josh:They don't have any nice elevated music to tide you over.
Josh:There is a little interesting hiccup where you feel that the elevator is moving down and then it seems to slow.
Josh:But instead of the doors opening, you feel it then start to move backwards, like away from where the door is.
Josh:And then after like a minute or two of that, it begins to descend again.
Josh:But 16 or so minutes in, you do eventually hear a very soft ding.
Josh:You feel the acceleration stop again and the doors open.
Josh:In front of you is, as always, very cookie cutter, these research complexes.
Josh:Floor six, violet.
Josh:level required.
Josh:And then there's a little plaque on the bottom.
Josh:On the left, it says is the eschatology division, the vault, and the residences.
Josh:And then in parentheses underneath, it does have ultraviolet outlined.
Josh:And then in the right, it only has one label.
Tanner:I use my eyeball.
Josh:It says beacon maintenance and main storage.
Jorge:Or we go to the vault.
Noah:Yeah, and we know he's an eschatology.
Jorge:Can we do it invisible?
Jorge:I don't know how this works.
Mike:Sir?
Jorge:OK, we go invisible.
Noah:I will... I will just hide.
Josh:So, yeah, before you do anything, do you peek out of the elevator?
Jorge:No, I think we go invisible, then we go out.
Josh:Okay.
Tanner:Okay.
Tanner:I'll use my eyeballs once I'm invisible.
Tanner:No, he's gonna know.
Josh:Okay.
Noah:I'll be invisible and hiding on top of the invisible, just to...
Jorge:Oh, but just to reiterate, since it's been a session, I still have my wings out.
Jorge:They're just tucked away.
Josh:Yeah.
Jorge:Just putting them out there.
Josh:Sure.
Josh:Absolutely.
Mike:So it's invisibility sphere.
Jorge:Do I try to disguise this as researchers?
Mike:So it's a 10-foot emanation around Dyvex.
Josh:What?
Jorge:Do I try to disguise this as researchers?
Tanner:Oh, I rolled it secret on accident.
Tanner:Darn it.
Noah:He knows who.
Josh:Good.
Jorge:I'm going to try to look like a researcher, like the guy that died.
Josh:So, to clarify, you have shared invisibility?
Noah:Rematch.
Josh:Is that an invisibility sphere?
Josh:We're doing remaster shit?
Josh:Get up to date, Mike?
Noah:Rematch.
Mike:There it is, invisibility.
Noah:I'm going to use a hero point.
Josh:So it's not a sphere, it's you and up to five willing creatures, so long as they remain within 30 feet of you.
Mike:Even better.
Josh:Yeah, which is why I brought it up in the first place.
Josh:Actually, did you... What level did you cast it at?
Mike:Fifth.
Josh:Okay, so it's for now.
Josh:Cool.
Mike:Yeah.
Josh:Just good to keep in mind.
Tanner:Josh, I rolled a perception check, but I made it a secret on accident.
Josh:Absolutely.
Josh:One second.
Jorge:I also use my... I also disguise myself as the guy that died.
Josh:Actually, you probably want me to keep it secret.
Josh:It wasn't a very good roll.
Tanner:Well, you know, we need to know.
Mike:What a fucking idiot, dude.
Jorge:46.
Josh:The guy that died.
Jorge:Yeah.
Josh:The one that you stole the keycard off of?
Noah:Josh, I got a crit for my stealth check.
Josh:Okay.
Josh:Yes.
Josh:Absolutely.
Josh:You are so invisible.
Josh:On top of the fact that you are actually currently invisible, even in the invisibility, you're doubly invisible.
Josh:Um, you're very still.
Josh:But you can move if you want, because you're really invisible.
Josh:Um, with a 36 on the perception check, uh, the area to the left, as you look out of the elevator, is blocked.
Josh:There is a door in the way with a little keycard scanner.
Josh:Um, the, the area to the right appears to be open.
Josh:Uh, it, like, makes a sharp left turn, maybe 10 feet forward.
Josh:Um, uh,
Tanner:I have a question.
Tanner:Was the entire left thing covered in ultraviolet, or was that just the residents?
Josh:entire left.
Jorge:And his vault in the... Which way is the vault?
Tanner:Oh.
Mike:So funny.
Josh:Left.
Mike:Anyway, yeah.
Tanner:So all we can do... Alright, well then they're on the wrong floor, Josh.
Josh:The vault, the eschatology division, and the residences are all ultraviolet requirement to even get to that part of the facility.
Noah:you
Mike:Yeah, I think it's funny.
Mike:They're like, we'll have all these floors, different key cards.
Mike:And they're like, guys, we got stuff that's more secret than Violet.
Mike:Like, it's all these fucking weird fucking normal people are on this floor, dude.
Mike:We can't give them access to this cool, cool shit.
Mike:And they're like, well, we blew out the budget, all right?
Mike:We can't add another floor.
Mike:Just key card off this area of this floor.
Josh:there is there is a real danger there is not a seventh floor there is a real danger in building too deep for reasons that you are all very aware of already um okay that's fine um no no sixth floor is the last floor there are no
Tanner:Wait, is there not a seventh floor?
Noah:Thank you.
Mike:I'm going to laugh at them.
Mike:I'm going to choose to laugh.
Tanner:I thought there was another floor.
Mike:I want someone who works here to explain it to me as I laugh at them.
Mike:No, no.
Mike:Listen, listen.
Mike:You can't go that deep.
Mike:You can't go... And I'm like, that doesn't... It seems like you guys quit.
Jorge:Don't build each floor so tall, then.
Jorge:You don't need a 10-minute elevator ride per floor.
Jorge:I guess we go the other way.
Noah:Thank you.
Josh:You do not know the distance you traveled between the floors.
Tanner:All right, so we have two options in my mind.
Josh:Yes.
Josh:To clarify, there are only six buttons in the elevator.
Josh:It's 1, 2, 3, 4, 5, 6.
Josh:That's it.
Josh:Those were the only options there.
Tanner:One of them is to go to the beacon maintenance and see what happens.
Tanner:The other one is to go to floor five and get an ultraviolet key card from Rampart or the Slipseer.
Jorge:Maybe there's another right down here on the beacon maintenance.
Tanner:There could be.
Noah:Yeah, let's check the beacon maintenance while we're down here.
Mike:We could inspect the locked door to Ultraviolet and see if they'll let us in to use the bathroom.
Josh:Yeah.
Josh:There's a small doorbell that you can hit to ring the other side.
Noah:Josh.
Josh:Well, so actually, that is a good point.
Noah:What we do all...
Mike:Sorry, I accidentally downgraded my keycard when I was on vacation.
Mike:I haven't been here in two weeks.
Josh:I will have specifically Divex.
Josh:If you could do me a favor and roll society or lore, whichever is higher for you.
Josh:It's your choice.
Mike:Oh, right.
Mike:I added an AP beetle lore.
Mike:48.
Jorge:Okay.
Noah:Bye.
Tanner:Thank you.
Josh:You are fairly confident you know and could name everybody that would probably be in the facility with an ultraviolet clearance.
Josh:Like, that is very much the president and his aides type clearance.
Josh:It's not just like Joe Schmoe's been working here five years.
Josh:He seems trustworthy enough.
Josh:We'll give him ultraviolet clearance.
Noah:So do we have to go kill the president of arrest right now?
Noah:Like what?
Noah:Should we check out?
Mike:That would just be so funny to have them, like, have the... Who the fuck is... We know everyone that... It's me.
Josh:You.
Jorge:Lev is dressed as the president.
Jorge:Hello.
Tanner:I forgot my key card.
Tanner:I really need to go to the bathroom.
Tanner:It's me, the president.
Noah:I've been away on a trip, but I swear.
Jorge:If you give me a small loom of 20 gold pieces, I can give you fortunes.
Mike:It's me.
Mike:yeah god that's so horrific beacon maintenance
Jorge:All right.
Jorge:I guess we go to the beacon maintenance.
Noah:All the rest of you in the front.
Jorge:Maybe he'll move it out of ultraviolet.
Josh:you head right to the part of this floor that is open to people with violet access it's like a sharp left turn and then there is actually another door here that requires scanning that does have like a little violet indicator on it but it is shut okay
Jorge:I doubt it.
Jorge:All right, let's go.
Jorge:Yeah, I scan it looking like the guy.
Josh:Absolutely.
Josh:You scan it.
Josh:Well, sorry, you're looking like the guy, you're also invisible, right?
Jorge:Yes.
Josh:Okay, absolutely.
Josh:You scan the keycard, and I would like a perception check to look into the next room, into the beacon maintenance and main storage area.
Noah:you
Tanner:Alright, I'm rolling in Discord because I don't, you know, these secrets are just...
Mike:i do think uh being disguised as the researcher while invisible is like the ultimate misdirection because they're like there's someone in his oh it's just john like they don't even think about this of course the whole place is blowing up he of course he'd be walking around invisible oh no there's some strangers behind him he doesn't see them because they're invisible
Josh:What did we get?
Jorge:We don't need to talk about those rules.
Jorge:At least you got a hero point, Henrik, unless you want to use it.
Tanner:No, I'm not going to use it.
Mike:Name and shame, what were his rules?
Jorge:All right, I got 33.
Josh:33?
Josh:Is 33 the highest that we got?
Tanner:Mine is also a 33, but it's a fumble.
Josh:Ouch.
Josh:Okay.
Josh:It is crazy, by the way, that natural one is a 33.
Josh:Sure.
Tanner:I have glasses.
Josh:Stupid.
Jorge:My 46 was a two.
Noah:Absurd.
Josh:Wait, not for perception.
Josh:This was for, like, miscarriage or something?
Jorge:No, no.
Jorge:My deception back then.
Josh:Oh, deception.
Jorge:Yeah.
Josh:Okay, okay, okay.
Josh:Cool, cool, cool, cool, cool.
Josh:So you look into the, like, the room that opens there.
Josh:It is of noticeably different design than the brutalist concrete that you have seen all throughout the previous part of this research complex.
Josh:There are...
Tanner:you
Josh:All manner of... I don't know if enameled glass is the right term.
Josh:Like, various bright colors.
Josh:Glass on the floor, on the walls, on the ceilings.
Jorge:Thank you.
Josh:There are a few platforms spread throughout, raised at various heights.
Josh:There are...
Josh:Looking through the door to the left and the right, there's this long gantry, almost, and there are rings embedded in the ground on the left and right side, almost like doorways that just don't go anywhere.
Josh:They're just open rings currently.
Josh:But the two biggest things that you notice in the room is hanging in the very center in a pattern that you have now seen...
Josh:twice.
Josh:Actually, I don't know if your characters have seen this twice.
Josh:Your characters might have only seen this pattern once, but you as players have seen it twice.
Josh:There is a central object that is being suspended via cables from various parts around the room in the center of this room.
Josh:It looks like a massive spool.
Josh:It is rotating both on its own axis and its offset and moving around in a circle.
Josh:And you can see just materializing out of thin air a number of cords being pulled onto the spool as it rotates.
Josh:That's one big piece.
Josh:The other big piece are the people who are in this room.
Josh:There are in the back wall...
Josh:of where you're currently looking directly across, there are three glass tubes almost, maybe like 15 feet tall.
Josh:There are figures floating in two of them, kind of dark silhouetted, like 12-ish feet tall.
Josh:You can see very faint red light coming off of one of the bodies and very faint blue light coming off of one of the bodies.
Jorge:They're not the president, guys.
Josh:The third tank is completely empty.
Josh:Also, to your left, standing at one of the edges, hanging out around one of the rings, are three figures.
Tanner:Thank you.
Josh:One of them is hulking, maybe 10ish feet tall, maybe as wide as they are tall.
Josh:wearing some kind of golden and blue armor.
Josh:You do not recognize this figure.
Josh:Standing next to them is much shorter, maybe only four feet tall.
Josh:They have a weird silhouette at first because it looks like they have two heads, but only two legs and two arms.
Josh:And then, like, slightly closer inspection, it looks like they are two, like, conjoined twins of some kind.
Josh:Also not necessarily familiar to you guys.
Josh:One is familiar, though.
Josh:Somebody who's hanging out next to both of them, kind of in between their two heights, rounding out the set.
Josh:Greenskin, bulky, in full Oreskian regalia is Rampart.
Josh:You all are invisible and being stealthy.
Josh:So nobody notices your presence.
Josh:You are lucky about the fact that the door is soft open, soft close, and did not make a loud clanking sound when you opened it up.
Josh:But you do see into this room.
Josh:In addition, there is a door on the other side of where you currently are, underneath where you see the tubes with people and liquid in them.
Josh:If you want a better visualization of this area, you can also just look at https://btl.iridi.cc.rudy.ccc.
Jorge:Oh, God.
Josh:Nope, just two Cs.
Jorge:Do we just attack, guys?
Jorge:Or are we going to try to hide?
Josh:As best you can tell, he looks like he's at maximum hit points.
Jorge:He could see through visibility.
Noah:I think we jump him right now.
Jorge:So if he finds us.
Mike:I have my Navi at a time.
Jorge:All right.
Tanner:Does he look like he's at maximum hit points?
Noah:Oh, we can't talk.
Tanner:I don't know.
Noah:We got to run.
Tanner:If someone were to hit him first, then I would feel a lot more comfortable.
Jorge:Do you guys want me to target him or one of the others that might be spellcasters?
Noah:I think we got to take him out.
Jorge:Okay, because I can do damage to him.
Jorge:So I will try to exploit vulnerability before we do anything.
Mike:I don't think I could do any damage to him.
Jorge:Yeah, so you guys will have to duke it out with the others.
Tanner:Now, Josh, I have a question.
Noah:Yeah, I think you two got to deal with Rampart.
Jorge:I'm going to use my... Alright, doesn't matter.
Tanner:What?
Tanner:Do we, like, our characters know about his... We fought him.
Josh:Yeah, you guys have fought him before, so you are aware of that.
Josh:What was that roll for, Jorge?
Jorge:I was going to exploit vulnerability before he knew I was here.
Josh:Okay, you do not exploit any vulnerabilities.
Jorge:Is that a critical fail?
Tanner:Um...
Josh:Yes, you rolled a natural 1 on a 38.
Josh:That's a critical failure.
Jorge:OK.
Jorge:OK.
Jorge:OK.
Jorge:I'll take the hero point.
Tanner:Was it so we knew that he was immune to spells or any damage that's not slashing, bludgeoning?
Josh:Your experience so far has been that he is immune to any magic effects.
Josh:Just flat out.
Noah:He's a bad man.
Tanner:Including that caused by a potion, likely.
Noah:This guy's the one bad man, Majama.
Noah:So... Uh... Before we go in here, Josh, can I just check the Egasiver?
Jorge:All right, let's jump them.
Mike:Yeah, that probably isn't that relevant.
Noah:It doesn't happen to be overflowing with magical energy right now.
Josh:No, I, like, I just, full clarity here, that is true in every ruin that has that, like, bronze pipe aesthetic.
Noah:Okay.
Noah:Okay.
Josh:Uh, of which there are a few throughout the map, but you guys have only hit two.
Noah:Good to know.
Jorge:What was the other one?
Josh:Uh, the Haneltap, the area where you, like, sunk down underneath La Paisa.
Jorge:Oh, it's cool.
Jorge:Okay.
Tanner:you
Jorge:All right.
Jorge:Let's go.
Jorge:Try to stealthily get as close as we can until we jump out.
Mike:Like, I mean... Is it an initiative role, or...?
Josh:Okay, I need stealth checks then.
Jorge:All right.
Josh:You don't need to reroll yours, Don, because you already did yours.
Josh:But the remaining three, if they are attempting to be sneaky, must be sneaky.
Noah:Thank God.
Noah:That was such a good one.
Jorge:From the deal with the vampire devil, I got veil.
Jorge:Did that increase my stealth bonus?
Jorge:I thought it did.
Jorge:Some veil thing.
Josh:I don't think it did, but I will double check.
Josh:It's veil of privacy.
Jorge:I don't remember which veil it was.
Jorge:There's so many veils.
Josh:It is.
Josh:Which counteracts detection, revelation, and scrying effects used against you or against people near you.
Jorge:Okay, cool.
Jorge:So now that's... I'm not upset, but I figure I might as well try.
Josh:So, no, it does not.
Josh:It is specifically to promote people from spying.
Josh:That is the point of it.
Josh:Yeah, no, that's fair.
Josh:That's a good ask.
Jorge:Delve plus 19.
Noah:Josh, where in this room are the figures in the tubes?
Josh:The tubes are not on the map, because for some reason I couldn't find a map with random caves and tubes, but they are here.
Josh:So... Yes, so that's a door that leads further out, and then above that are the three 15-foot-tall tubes filled with liquid.
Noah:And one was red and one was blue, you said?
Josh:One of them is empty.
Josh:The middle one is empty.
Josh:The left one has a red glow, and the right one has a blue glow.
Tanner:now do we can cave exist in just the physical world have we seen that oh and
Josh:Excellent question.
Josh:You have not.
Noah:Is there any, like, sorry, I might have missed this.
Noah:Was there any cables or anything running out of them?
Josh:With your perception checks, no.
Josh:Not that you can see.
Jorge:I don't think we should count on them on a fight.
Jorge:I think we just gotta try to bum rush these guys.
Noah:I was just seeing if they were lowering something, but I don't think so.
Jorge:Yeah.
Noah:Yeah, I think we just got to bum rush them and hope for the best.
Jorge:Alright.
Josh:OK, so what did we get for our stealth checks?
Tanner:Oh, I need to make a stealth check.
Josh:I would love it if you could.
Jorge:31 for me.
Noah:A million, billion, jillion, trillion.
Josh:Okay, 31 for Liv.
Tanner:Oh, jeez, guys.
Tanner:I'm going to do pretty bad.
Mike:39.
Tanner:I have a plus 21.
Josh:39.
Jorge:But we're invisible, so it'll be a little bit easier.
Jorge:But we still can make a rack.
Tanner:That doesn't give me any kind of, like, actual bonus, right?
Jorge:I think, in theory, it might lower the DC.
Tanner:Hmm.
Tanner:Well... Oh!
Josh:Invisibility makes you undetected.
Tanner:Well...
Tanner:No, I definitely reroll that because then I get a lot Okay, so if I'm going from untrained To mythic Yes Um
Jorge:Yeah, you already have two hero points, at least.
Josh:Plus 10.
Josh:Oh wait, actually, sorry.
Josh:You're untrained.
Josh:Entirely.
Josh:So it's not plus 10.
Josh:It's plus 27.
Tanner:now should i get rid of the untrained improvisation so it kind of is yeah okay okay yeah yeah all right so i'm adding 11 because i have a bonus from something else um
Josh:Yes.
Josh:Right.
Josh:Because for the sake of using... Oh, is it?
Josh:I don't know.
Noah:Bye.
Josh:From the perspective of using Hero Point, you become proficient in the skill.
Josh:44.
Jorge:Yeah.
Josh:Henrik is sneakier than Lev and Divex.
Tanner:That's you know, it's the mythic point.
Tanner:I can't really take too much credit
Josh:Unfortunately, a 31 is far below everybody's perception DC here.
Josh:Also,
Josh:Rampart is not affected by magical effects.
Josh:And as such, the invisibility does not apply whatsoever.
Jorge:But he just sees a researcher.
Jorge:He thinks they kidnapped me.
Josh:No.
Josh:No.
Noah:Oh.
Josh:He hears the sound of a researcher walking, and he looks over, and he sees a researcher and three people who he very much knows who they are.
Josh:Oh no, you're right.
Jorge:Who he thinks kidnapped me.
Josh:You're absolutely right, because that's not a magic effect.
Josh:He doesn't see Dawn.
Josh:He sees the researcher, and then he sees Henrik, and he sees Divex.
Jorge:I am pretending to be scared.
Jorge:Oh, save me.
Josh:So you guys make it to the room.
Josh:You open the door.
Josh:You sneak in.
Noah:But...
Josh:Rampart sees an invisible researcher and then also two invisible known enemies of the state.
Jorge:Yeah.
Josh:Multiple times over, actually, at this point.
Josh:Both for their actions before and during the campaign.
Josh:Um...
Jorge:Yeah, but if they were to kidnap a researcher, they would have him invisible so that he wouldn't see us as they try to sneak up on him.
Josh:Absolutely.
Josh:He's still not surprised.
Jorge:Oh, yeah.
Josh:This is the clarifying point here.
Mike:We're not surprised either.
Mike:So?
Josh:Sure.
Noah:Hi.
Josh:Great.
Mike:Surprise!
Josh:I'm glad we're all on the same page.
Josh:So he'll turn around.
Josh:He'll definitely look surprised because, you know, a bunch of invisible people just walked in.
Josh:And then he'll say, Oh, hi.
Tanner:you
Noah:Hi.
Josh:This is exciting.
Josh:This is new.
Josh:Why are you invisible?
Jorge:I told you the D.Va Rampart would be able to see through your petty illusions!
Jorge:Please!
Jorge:Unhand me!
Josh:He'll say, didn't you die?
Josh:No, we have you.
Jorge:They brought me back these pigs!
Jorge:I took one of them out with me!
Mike:Shut up.
Mike:No, no, no.
Mike:Listen, this guy, he's not in charge.
Josh:Which one are you?
Mike:He's our bartering tool.
Josh:No, wait.
Noah:Does he hear me?
Josh:I... What?
Jorge:When I look back, do I just see a floating version of the guy I copied?
Noah:Does he think?
Josh:Well, he's not... He points up towards the spool.
Josh:He's not pointing to a specific guy.
Josh:But he does say... No, certainly we definitely have registered.
Jorge:Oh, okay.
Josh:That happened like two days ago.
Josh:Which one are you?
Mike:Wait, wait.
Jorge:What do you mean by that?
Josh:Okay.
Jorge:All right.
Josh:Um...
Jorge:Okay, fine.
Jorge:I'm not a researcher.
Josh:Yes, Don.
Noah:I have a couple questions while this whole thing is going on.
Noah:One, first off, I can use full sneak so I can move my full sneak.
Josh:Yeah.
Noah:Also, he took the terminal thing from Augie in the other world.
Noah:Is that something that anyone can do, or did he do that through some Rampart magic?
Tanner:Thank you.
Josh:if it's something anybody can do, you are not aware of how he did it.
Noah:Is there any way that I, as the Dawnmonger, having lived...
Josh:It's not necessarily not a thing that anybody can do, but you guys spent so little amount of time with it, I don't know if you would just have that answer.
Josh:If you had gone to the artifact in this world, you might be able to answer that question, but right now you can't.
Noah:As the world's greatest crafter, can I attempt to steal it back?
Josh:Yeah.
Jorge:You can steal other knowledge, too.
Jorge:So it's not crazy.
Josh:You can definitely try.
Josh:Stepping back as the GM, the DC for this is absurdly high.
Josh:I need you to get a natural 20.
Josh:But you can try.
Josh:You also need to be in melee range.
Noah:So it's like Nat 20 or nothing?
Josh:Yeah.
Noah:Okay, I will not try then.
Noah:That's not worth it.
Josh:Nice.
Noah:In that case, while this whole conversation is going on, what are the odds I can sneak over and punch the Oreske and Fate Weaver in the back of the head?
Josh:You're still sneaking, as best you can tell.
Josh:So if you want to try and sneak over while your three compatriots are being interrogated, that's fine.
Noah:I'm just gonna... Yeah.
Jorge:Alright.
Jorge:I am Desmond and I start saying everything I know about Desmond.
Jorge:Fine, I have come to get revenge on you.
Noah:I'll just...
Noah:Gal?
Noah:Is that a gal?
Noah:Punch her in the head.
Josh:Okay.
Josh:It'll take you a few seconds to get over, so while you're doing that...
Jorge:You don't want us?
Jorge:Okay.
Jorge:Are we still moving forward as this is happening?
Josh:Do you continue to move forward as this is happening?
Jorge:I step out, and I'm like, yes, I am Disman.
Jorge:I am Disman, y'all.
Jorge:Damn.
Mike:I don't think Divex would move towards them.
Josh:Okay.
Jorge:So, where were we when he saw us?
Josh:There.
Josh:You just made it in the room.
Jorge:Oh, immediately.
Jorge:Okay.
Jorge:Okay.
Josh:I will also say, Rampart has seen Desmond before.
Noah:I love you.
Jorge:Yeah, but I'm disguised.
Jorge:He doesn't know who's under it.
Josh:Right, you're disguised.
Josh:Okay, I'll let you make a deception check if you want to pretend to be Desmond.
Jorge:Can I move one 25 or no?
Jorge:You know what?
Jorge:I'll wait for what's happening.
Josh:Moving 25, like, moving your full movement implies that you're, like, sprinting at the guy.
Jorge:I'll see if that... I'll just move 15 because I have a 30.
Josh:You can do that, but... Haha, you caught me!
Tanner:No, he's saying...
Jorge:I have three actions.
Jorge:I'm only using 15 feet.
Jorge:That's half an action.
Josh:Okay, moving 30 feet...
Josh:in two seconds is sprinting.
Noah:I have only so short.
Josh:Moving 15 feet in two seconds is still getting close.
Josh:I'll let you do it.
Josh:It's just also very noticeably an aggressive action.
Jorge:I'll move five.
Jorge:Is that fine?
Josh:Okay, sure, yeah.
Jorge:Okay.
Josh:Listen, you can do it what you want, but it is very obviously an aggressive action that you're taking.
Jorge:Yeah, I'm not trying to sprint.
Jorge:I'm just trying to talk, and then you just tell me where I stop.
Jorge:Like, basically, wherever he... Yeah.
Josh:Well, I understand.
Josh:I get it.
Jorge:So, it is...
Josh:Yeah.
Josh:I'm a researcher.
Josh:Actually, I'm Desmond.
Noah:Adios.
Josh:Howdy, y'all.
Josh:Schwarzenegger doing a Western accent.
Jorge:Jesus.
Jorge:I just can't roll today.
Jorge:43.
Jorge:Yeah.
Jorge:So what's happening with the deep?
Josh:Which was the 434?
Josh:The Deception?
Josh:Okay.
Josh:Sure.
Josh:You have...
Tanner:Thank you.
Josh:To the best of your ability, you have attempted to convince him that you are Desmond.
Josh:That's a crazy question to ask, this historian.
Jorge:Yeah.
Jorge:So is he invading or?
Jorge:Do you guys want help?
Jorge:You know, maybe... Maybe you guys want help?
Jorge:Uh, do you guys want your... Okay.
Josh:Okay, so...
Josh:I know I have a reputation of not being the most, what's the word, cerebral of the executives here.
Josh:Look at this from my perspective, I suppose.
Tanner:Thank you.
Jorge:Okay.
Jorge:Yes.
Josh:Three people who, clearly enemies of the state, have broken into top secret research complex.
Noah:That's it.
Jorge:Gotcha.
Josh:Clearly murdered at least two people to have gotten to where you currently are.
Josh:What do you mean?
Jorge:We actually did not.
Jorge:And I can tell you that sincerely.
Jorge:No one we murdered.
Jorge:There was some guys we cut down that they were with the Deep.
Jorge:That was it.
Josh:Yes, you murdered them.
Josh:They were fine until you cut them down.
Josh:They're dead now.
Jorge:Oh, that's not us.
Jorge:I thought they were taken over by the Deep.
Jorge:I'm so sorry.
Josh:They were, but we could get them back.
Josh:But then you cut connection to Beacon.
Jorge:Oh, how do you do that?
Josh:We cannot get them back.
Josh:Once again, once again, from my perspective, I am not going to start spilling secrets to people I am supposed to kill on sight.
Jorge:OK.
Noah:Are they doing, is there like a device over here that they've been looking at?
Josh:The fact that I'm even talking to you in the first place is crazy.
Jorge:You don't want to talk.
Josh:Like, if Tarkov was here, he would whack me on the back of the head.
Josh:But I...
Jorge:But he would also be very happy if you could get some extra allies in this time of need.
Josh:We don't need allies.
Josh:We need you dead.
Josh:Yes.
Josh:There is a ring back here that they've been interacting with in some way.
Josh:Like, up near the top of the map.
Josh:They have stopped now that you guys have entered and are having a conversation, but they were working on that before you walked in.
Noah:Can I just take a peek at that and try and figure out what that is?
Josh:Yeah, you can do a crash and check.
Jorge:I say in our little buddy, I'm not outlining anything.
Jorge:I'm being very vague, but I'm like, we should try to talk to them.
Jorge:I think it would be great.
Jorge:Noah, do not get jumped three on one.
Jorge:We will not be able to give you backup if you try to sucker punch one.
Noah:I didn't realize we were talking.
Noah:I'm looking at this other thing.
Noah:In schism, or in schism you just heard, I'm investigating this thing.
Jorge:Yeah.
Noah:Keep them talking.
Josh:okay that was monumentally stupid on your part done
Jorge:Look, to be honest, we didn't come here to kill you guys.
Jorge:We really didn't.
Jorge:There's bigger things at play than just, you know, a risk.
Jorge:We have the whole fate of the sphere.
Jorge:We have this guy.
Jorge:We got that guy.
Jorge:We got a lot of shit, you know?
Noah:We got a 49 to figure out what this thing is.
Josh:Okay, with a 49, I mean, really, very cursory, very quiet glance at it, because you are five feet away from people who have expressed their want to kill you.
Josh:But with a 49, looking at it, I think what you can glean in the short period of time that you're looking is that this device has obvious...
Josh:planar quantities.
Josh:It is used for transport across planes.
Josh:I think you'd have to spend more time investigating it to see what and to where.
Josh:But it is a transportation device of some kind.
Noah:In schism, I'll just say, let me know when it's go time.
Jorge:I don't know if they can hear this.
Noah:I'm over here.
Tanner:I mean, we're a little far, but I don't know.
Jorge:Everyone else good to go?
Mike:Yeah.
Tanner:Like...
Jorge:I'm going to keep talking to him and see how far does he let me go.
Josh:Not much further than that.
Jorge:Okay.
Josh:If you take any more steps, they'll be like, okay, listen, don't come any closer.
Jorge:All right.
Jorge:Do you want us to just leave or what do we do here then?
Josh:No, you've sealed your fate now that you've entered.
Josh:I apologize for that.
Josh:You cannot leave.
Josh:I was curious, you know, you want me to spill secrets.
Josh:I'm in a... I guess I'm born, it's true.
Josh:Why don't you tell me what you're here for if you're not here to kill me?
Noah:you you
Josh:Which, frankly, once again, very stupid of you.
Jorge:Uh, we just really kind of... We heard you might have this item that we want, and that was it.
Josh:Yeah, more specifics.
Jorge:Would you be willing to trade for us to leave?
Josh:No.
Josh:I'm trading for a few extra seconds of your life.
Jorge:Oh.
Jorge:Uh... I do have a drawing of it.
Jorge:Do you mind if I reach for it, or is that going to... Oh.
Josh:No, you can describe it to me.
Jorge:It looks like this, comrade.
Josh:He'll say, okay, I think communication is broken down.
Josh:And then he'll look over to the two of them and say, fuck them up.
Josh:And we are going to enter combat.
Jorge:Yeah.
Noah:Wait.
Noah:Oh, gosh.
Josh:You can get an attack off if you like, Dawn, at the start of combat.
Noah:Can I roll a... No, I was just going to try to roll a stealth initiative.
Jorge:I would it.
Josh:It's up to you.
Josh:You can if you want.
Josh:Yes, you definitely can.
Tanner:It's like a default for some reason I don't know
Noah:Oh, that was good.
Jorge:Can you tell me what I rolled?
Jorge:That meant to be for initiative.
Jorge:I just... I'm sorry.
Josh:Why do people keep rolling secret rolls?
Josh:You got a 43.
Josh:Is it?
Jorge:Yeah.
Josh:That sounds like something Mike would say when he's lying.
Josh:That's who he's the rampart of.
Jorge:Victor's name is cut off on mine, so it just says Victor Rampart, the first hoe!
Noah:the first oh
Jorge:I'm part of the first toe.
Josh:Okay, Liv, you got a 43.
Josh:Yeah.
Jorge:Yes.
Josh:I'll manually update your initiative.
Josh:Okay.
Josh:Has everybody rolled?
Josh:Are we all good?
Jorge:Yes.
Josh:This is thematic.
Josh:Dawn, you get to go first if you want.
Noah:First action.
Tanner:Thank you.
Josh:You don't have to.
Noah:No, I'll go into overdrive.
Noah:Okay.
Jorge:I'll be there this round.
Noah:Great, that's great.
Josh:OK, nice.
Noah:One action.
Josh:Critical overdrive.
Noah:I'm trying to think about this.
Noah:Yeah.
Noah:Second action.
Noah:Actually, I'll clockwork so I'm ready to haste myself.
Noah:Because I've got to get that off.
Noah:Oh, that's a failure.
Noah:Step up right behind the Arreskian Fateweaver.
Josh:You were already five feet away, like within range, so you don't need to move.
Noah:Oh, great.
Noah:Never mind.
Noah:Then I will technomantic punch this gal in the back of the head.
Noah:And I believe I am, because I'm hidden, she's flat-footed to me.
Josh:That is correct.
Jorge:I hope this means that Karkov's immune to healing magic.
Tanner:Rampart.
Jorge:Yeah, Rampart, sorry.
Jorge:Rampart's immune to healing magic.
Noah:I'm going to use a hero point because that's before.
Josh:Okay.
Josh:Go for it.
Josh:Your master's in an additional four.
Josh:That's crazy.
Tanner:Oh.
Noah:A billion bajillion.
Noah:That's crazy.
Josh:That's a crit.
Tanner:That's mythic dude.
Noah:That's crazy.
Noah:So, 114 points.
Josh:Yeah.
Noah:Just BAM!
Noah:Right to the back of the head.
Josh:Absolutely.
Josh:All righty.
Josh:They take full damage from this particular attack.
Noah:And I will, as I do that, I come out and I look at Rampart and I'll say, kill me once, motherfucker!
Noah:And then I will... One action, two action.
Noah:I will use that nifty thing where it's a flourish to cast Translocate and bamf myself away.
Josh:OK, absolutely.
Noah:And I will bamf myself... Not sure how far away I can get.
Noah:120 feet.
Josh:120 feet, so... Okay, absolutely.
Noah:Oh my god.
Noah:I'll like to vamp over next to Henrik.
Noah:Two middle fingers up.
Josh:Excellent.
Josh:Rampart will say, oh, it's you!
Josh:I know you!
Josh:You're dead!
Josh:Ugh, there's so many dead people coming back today.
Josh:It is the Fate Weaver's turn.
Josh:The Fate Weaver is going to cast Visions of Danger.
Josh:Okay.
Jorge:No.
Noah:Josh, I'm sorry.
Noah:There should have been extra... There should have been extra damage for that because of... What's it called?
Noah:Overdrive.
Noah:My apologies.
Noah:Sorry.
Josh:What additional damage?
Josh:It's just your inch, right?
Noah:There's a little bit... Int plus 3, so 11.
Noah:So 11 extra damage.
Josh:times 2, so 22.
Josh:Okay.
Noah:22 extra damage to my bonus.
Josh:Excellent.
Josh:That is not going to stop the visions of danger.
Josh:That can get all of you.
Noah:No, I don't have to.
Josh:I'd love it if you could all make will saves for me, please.
Jorge:you.
Josh:Okay.
Josh:I'd love it if everybody but Dawn could make will saves for me, please.
Tanner:What are they?
Tanner:Will?
Tanner:What's so sad is I feel like 43 was a good roll, but it's not going to be enough.
Josh:Will.
Josh:You're all saving as the area below you turns into a Giant vat of, I don't know, we'll say a black ichor that threatens to swallow you whole.
Noah:Thank you.
Jorge:I have resolve and greater resolve.
Jorge:Just want to put that out there.
Josh:Okay.
Josh:Is that important for me?
Josh:Do I care?
Jorge:Yeah, so if it's success, I get a critical success.
Jorge:And if it's a crit fail, I get a fail.
Josh:Okay, so what did we get for the DCs here?
Josh:One second.
Josh:What is the DC here?
Tanner:I got a 43.
Josh:Okay.
Noah:Thank you.
Josh:Okay.
Josh:All of you succeeded, except for Lev, who critically succeeded.
Noah:It's a living thing.
Josh:Does he?
Mike:Well, Divex critically succeeded, too, because he also has Resolve.
Mike:Yeah.
Josh:Why does it not show up?
Mike:I don't know.
Mike:It's a wizard thing.
Jorge:That would have been so heartbreaking if you checked and you're like, no, Mike, you don't have it.
Josh:That's weird.
Josh:It should show up.
Josh:I see that you have it on your character sheet.
Noah:Yeah.
Josh:I'm just surprised it didn't appear when you made a will save.
Josh:Either way.
Josh:Mike, you're just making stuff up.
Josh:Okay, so just Henrik fails.
Josh:I mean, succeeds, but whatever.
Josh:Either way, you're going to take some damage, but not as much as I would like.
Noah:Thank you very much.
Josh:You're going to take 22 points of mental damage.
Josh:Absolutely.
Josh:You both, the two of you that critically succeeded, if you like, I would love it if you could make a perception check, please.
Jorge:53.
Jorge:53.
Mike:Yes, and I also have one other thing I'd like to do.
Josh:Okay.
Josh:No?
Mike:Oh, OK.
Jorge:35.
Josh:Okay.
Mike:50 is a 35.
Josh:That's 35.
Mike:33.
Josh:Okay.
Noah:Thank you very much.
Jorge:That was dyslexic.
Mike:Oh, I'm using a reaction.
Josh:35 and 33.
Josh:Excellent.
Josh:I'm not telling you what that was.
Josh:That was all three actions, so that's the end of the Fate Weaver's turn.
Josh:It is... Oh, okay.
Josh:Great.
Josh:I'm sorry, I wasn't aware that you could cast 7th level spells, since when can you do that?
Mike:It's called... I feel like it's not called that, the legacy version.
Josh:Okay, absolutely.
Josh:So you can replace one of your 7th level spell slots with that spell if you like.
Josh:It is called Visions of Danger.
Noah:um oh
Josh:Right.
Josh:Here's the thing.
Josh:We're not doing that, so that's fine.
Mike:It's okay.
Mike:I'll just find visions of danger.
Josh:Okay.
Josh:Alright.
Josh:So you've absorbed it.
Josh:Now you can do it.
Josh:It still happens.
Josh:You just can also cast it.
Josh:Great.
Josh:It's Victor's turn.
Josh:Victor has a lot of things going for him.
Josh:One of the things he doesn't have going for him is ranged attacks.
Tanner:you
Josh:So I think he's gonna... Yeah, no, I think he's fine with that.
Jorge:Lev is doing the equivalent of when someone's in a MMA fight and he's just lying on the ground.
Noah:Oh I don't like that.
Jorge:He's like, oh no, come and fight me.
Jorge:Oh no, you have to grapple.
Josh:He will spend two actions to stride to you.
Jorge:Oh no.
Jorge:Okay.
Jorge:Attack of Opportunity!
Josh:Yeah, that's fine.
Jorge:That's it.
Josh:A 38 does not hit.
Noah:That's a great question.
Jorge:That's it.
Josh:Okay, so then he will take his third action.
Josh:He doesn't carry any weapons.
Josh:He is going to punch you in the face.
Josh:46.
Josh:Clips of Redemption is magic, isn't it?
Josh:I'm not actually sure it is.
Josh:It's not a spell.
Noah:I... Hang on, let me pull up the actual thing, because that was a... Great question.
Noah:Oh, the guild's... Wounds of Redemption, it has the Champion and Divine traits.
Josh:It's divine.
Noah:Okay.
Josh:It's a magic effect.
Noah:Wow, that's good enough.
Josh:But you would have known that, so you don't have to spend your reaction to do it.
Noah:Never mind.
Noah:Okay, never mind.
Noah:Thank you.
Josh:Yeah, no, he just hits, so we'll roll damage here.
Josh:43 points of blood damage.
Noah:Thank you.
Jorge:OK.
Josh:In case it's relevant to anything you have, his fist does count as adamantine for the sake of that kind of stuff.
Jorge:OK.
Josh:That was all three actions, so he is going to hang out.
Josh:Lev, it's your turn.
Jorge:I will exploit vulnerability.
Josh:OK.
Jorge:43.
Jorge:Does he have any weaknesses?
Josh:Actually, wait one second.
Josh:A 43 is just barely a success.
Noah:Thank you.
Jorge:I figured not.
Jorge:All right.
Josh:He is going to take an attack of opportunity on you.
Jorge:So I just do.
Jorge:Oh, I didn't realize that was a. Okay.
Jorge:Yeah.
Josh:It is.
Josh:49.
Jorge:Oh.
Jorge:Oh, spicy man.
Jorge:Oh.
Josh:Awesome.
Jorge:Dead hits.
Josh:That's a crit, I believe.
Jorge:Yes.
Noah:Thank you.
Tanner:That's not good.
Josh:you're going to take an additional 80 points of bludgeoning damage and you did not successfully complete your exploit vulnerability.
Jorge:No.
Jorge:OK.
Jorge:OK.
Josh:It's a credit.
Josh:Cancel it.
Jorge:Yeah.
Jorge:I guess I'll try it again.
Josh:Okay.
Jorge:Hopefully, it doesn't have too.
Jorge:Of those.
Josh:No, I mean, it would be broken if a character could take an attack of opportunity twice.
Noah:Thank you.
Jorge:Yeah.
Josh:Now, 45 is still a success.
Josh:He still has no weaknesses.
Jorge:Cool.
Jorge:Cool.
Jorge:Yeah, but now I have the personal emphasis up.
Josh:Oh, actually, you know what?
Josh:Like, it's not a weakness because it doesn't do any additional damage, but he can be injured by non-magical damage sources.
Josh:So that's what you would have learned from it.
Josh:I know it's not, like, technically a vulnerability.
Jorge:Gotcha, gotcha.
Jorge:So I will now take an attack.
Jorge:41.
Jorge:Oof.
Josh:A 41 does not hit.
Jorge:All right.
Jorge:I will then cast a two-action harm on myself.
Josh:Okay, absolutely.
Jorge:And he doesn't have attack of opportunities for this.
Josh:Wait, I don't think you have the actions for that.
Jorge:I have the hasted.
Josh:Oh, two action harm brought down to one action harm.
Jorge:Yeah.
Josh:Right.
Jorge:I don't know if I have that as a 9th level spell.
Noah:I don't think so.
Josh:Was I supposed to give that to you as a 9th?
Noah:Hold on.
Noah:All right.
Josh:You do have it as a 9th level spell.
Jorge:Oh, cool.
Josh:I'm looking in your spells.
Jorge:I forgot how to do spells.
Josh:You double click on your character and then you click the spell wand thing in the top right.
Jorge:Ah, okay.
Jorge:So it's a 9th.
Josh:There should be a 9th rank.
Noah:I don't know if that's working for them here.
Jorge:It should be... I only see 9th rank heal.
Josh:Oh, right, right, right.
Josh:Gotcha.
Jorge:Both of those should be, yeah.
Josh:Do you have both?
Jorge:Yeah.
Noah:So I think it's really important for us to be able to do that.
Josh:That's stupid.
Josh:Fine.
Josh:One second.
Josh:Hey, give me a ninth ring.
Jorge:I don't have the 8th versions.
Jorge:Those get brought up.
Josh:Ah, gotcha, gotcha, gotcha.
Jorge:Yeah.
Noah:I think it's really important for us to be able to do that.
Josh:Give me, give me a harmony.
Tanner:you
Josh:Not harmonize self.
Josh:Okay, there you go.
Jorge:Right.
Noah:I don't know.
Jorge:I don't know how to specify.
Josh:Click roll healing.
Jorge:So I just roll this.
Jorge:OK.
Jorge:And does that do the 8th level version?
Josh:That's the ninth level version.
Jorge:Yeah, 9th.
Jorge:That's the two action version, right?
Josh:Yes, you clicked to action, so.
Jorge:OK, cool.
Jorge:All right.
Josh:Great.
Josh:Henry.
Tanner:Okay.
Tanner:So I'm in this illusion, but is it affecting me currently?
Josh:You are?
Tanner:Am I restricted in any way?
Josh:I believe you have one second.
Josh:The burst deals 88 mental damage when it's created, enters the burst, or starts its turn inside the burst.
Josh:Oh, that's so fun.
Josh:You have to roll a will save for me, please.
Tanner:Dang, that's double duty.
Josh:Yeah.
Josh:Oh, Lev should have also done that.
Jorge:Oh, even a critical success?
Josh:Critical success means that it didn't do any damage to you that turn.
Jorge:Oh, okay.
Josh:Yeah.
Jorge:I would have moved if that was the case.
Josh:Instead of what?
Jorge:Like, probably all of it.
Jorge:I probably would have stepped away and moved.
Josh:I mean, you would have still taken the attack of opportunity.
Josh:So if you want, you can... Oh, you wouldn't have exploit vulnerability at all?
Jorge:I would have stepped, and then I wouldn't have exploited vulnerability.
Jorge:I would have just stepped and left.
Jorge:No, it'd be no use if I can't.
Jorge:The whole point is so that I can then start stacking the debuffs.
Josh:Okay, well, I apologize.
Josh:Then we won't count it for this one, but it'll just ya.
Jorge:We could just, OK.
Tanner:I got a 43.
Josh:Uh, A43... I have to scroll back up to the spell.
Josh:Uh, A43 is a success.
Josh:Do you have resolve?
Tanner:No.
Josh:So you take half damage.
Josh:Um... Yes.
Tanner:That was this 36 right here.
Tanner:Very well.
Tanner:I will stride to here.
Josh:Okay.
Tanner:Which puts me according to the color of the tiles outside of rain.
Josh:Yeah, we'll count it.
Josh:You're no longer in the ring.
Tanner:Then I want to hit this man.
Josh:Upward.
Tanner:With warp glass.
Tanner:I hope it's a crit.
Tanner:It's regular.
Josh:Yeah, that does hit, though.
Tanner:There's three points of frost damage.
Tanner:Cult damage in there.
Josh:There is.
Josh:He will take the full 34 points of piercing that.
Tanner:That's.
Josh:You landed a hit on him.
Tanner:Oh.
Tanner:Yes.
Josh:You deal some amount of damage, and he looks legitimately surprised to be injured from that occurring.
Jorge:I don't know if that was a good decision rampart.
Josh:Just by virtue of the fact that whenever he fights somebody, they tend to just go with Matt.
Josh:And he'll say, shit, okay.
Josh:This doesn't work.
Josh:How about I'm immune to physical damage, and you all feel this slight jolt as the entire room around you changes.
Noah:Let it happen.
Jorge:Is that a manipulate?
Josh:Uh, no.
Jorge:Oh, that's not a manipulate.
Josh:It doesn't need to do anything for that to happen.
Jorge:Sad.
Josh:If you guys recall, you just will it to occur, and it occurs.
Tanner:Yeah, we didn't have to do anything.
Jorge:Yeah.
Tanner:Alright, I just raised my shield with the final action.
Noah:Cool.
Josh:Absolutely.
Josh:It is the Blushsinger's turn.
Josh:Already.
Josh:What's the Blushsinger going to do?
Noah:saying it's going to be hard.
Josh:Oh, yeah.
Jorge:Oh, AoEs stay in the new worlds, too.
Josh:Yes, they do.
Josh:Yep.
Tanner:Because he went to a world where the spell was cast, but he's immune to physical damage.
Jorge:Gotcha, gotcha.
Mike:Good to know.
Josh:Um...
Josh:Okay, I think it is going to...
Tanner:Trust me, I understand the wick.
Jorge:Well, now that half the party could sometimes hit him, I might just try to jump their backline.
Tanner:Yeah, you might as well.
Mike:We'll see.
Mike:I have a pretty low risk or low cost way of figuring out if I can hit him.
Jorge:No, I think he's either immune to physical or he's immune to magic.
Noah:Thank you.
Mike:Or something else.
Mike:I have a low-cost way of finding out if it's a something else.
Jorge:Alright.
Josh:Um, I would love it.
Josh:I think we're gonna target... Let's do Lev.
Josh:Lev, the blush singer... Blush singers?
Jorge:Alright.
Josh:It's two people, it's one person.
Josh:They look in your direction and make eye contact.
Jorge:I wouldn't be looking at them.
Josh:I need you to make a will save for me.
Josh:You don't get a choice here, unfortunately.
Josh:Are you immune?
Noah:No I don't look at them.
Jorge:I wouldn't be looking at anyone else.
Josh:Are you immune to visual effects?
Jorge:Lev keeps his eyes down, so he's very respectful of you.
Josh:Now, are you immune to visual effects?
Josh:Do you want to do it?
Josh:I mean, that is an option you can take.
Josh:You can choose to close your eyes to become immune to visual effects.
Jorge:What was he doing?
Josh:Oh, Henrik.
Tanner:Is this a fear effect?
Josh:This is an emotion, mental, occult visual effect.
Jorge:Oh, it's a mental.
Tanner:Hmm.
Jorge:Good to know.
Jorge:Good to know.
Jorge:I actually have saves for that.
Jorge:Wait a minute.
Jorge:Let me add that.
Jorge:OK, I get a plus one save to will effects from my regalia.
Noah:Thank you.
Jorge:For mental.
Jorge:Only mental.
Josh:Sure, this is one of those, so.
Jorge:I'll reroll.
Jorge:I have two cure points.
Josh:Okay, so you get an additional two to this rule.
Jorge:Oof.
Jorge:OK.
Josh:Oh, wow.
Josh:That is unfortunate.
Josh:That is a failure.
Jorge:Okay.
Noah:Bad move.
Josh:So you are fascinated by the Blush Singer.
Jorge:Okay.
Jorge:I don't know what that is.
Josh:You have a minus two status penalty to perception and skill checks.
Josh:You cannot concentrate.
Josh:So any actions that require the concentration trait, unless they are directly related to the subject of your fascination.
Josh:Traditionally, the condition ends if a creature uses a hostile action against you or your allies, but in this particular instance, it only happens if they are hostile to you.
Jorge:Okay.
Josh:You may also attempt, you can spend an action on your turn to shake out of it, unless you have something else to... It reduces her all status rolls by two, including perception.
Jorge:Okay, so just reduces my will and perception.
Noah:Yeah, yeah, yeah, yeah.
Jorge:Okay.
Josh:And you cannot take concentrate actions unless they are directed at the Blush Reaver.
Jorge:Gotcha.
Jorge:Gotcha, gotcha.
Josh:Okay.
Josh:Let's see.
Josh:And then I think it's going to attack you because it gets a bonus to its attack because you are fascinated.
Jorge:Okay.
Josh:This is an emotional one.
Josh:That is a 42.
Noah:Thank you.
Josh:It should hit.
Jorge:Okay.
Jorge:That hits.
Josh:Absolutely.
Noah:Thank you.
Josh:You are going to take 36 points of damage, 28 piercing, 8 metal.
Jorge:Okay.
Josh:And then it will finish with a Telepathic Ballad to itself and the Fate Weaver, because Rampart is immune, to Inspire Defense.
Josh:Great.
Noah:I can't wait.
Josh:Now it's Divex's turn.
Noah:Don't do this to me.
Josh:Divex, make a will save for me, please.
Noah:Don't do this to me.
Mike:47.
Mike:I absorb it again.
Noah:For example,
Josh:A 47 is a success.
Josh:You have resolved.
Josh:That's a critical success.
Josh:You take no damage.
Josh:You can take a perception check if you like.
Josh:I mean, you can if you want.
Mike:I think I technically could, but I have to spend a spell slot to cast it anyways.
Josh:Yeah, and you would be replacing another of your 7th level spells.
Mike:Yeah.
Josh:34.
Josh:Okay.
Mike:80 billion.
Josh:No, I see.
Josh:That's a 34.
Mike:Damn it.
Mike:Yeah, I'm going to waltz out of this fucking dog shit.
Mike:It's so annoying I have to use two move actions to get out of it and any other.
Noah:Thank you.
Mike:I have to start my turn.
Mike:Oh, or if I enter it.
Mike:So it would be worth it to spend the extra five to the extra five movement.
Mike:Let's get weird.
Josh:Okay.
Mike:I have Drain Bonded Item.
Josh:Oh.
Josh:Do you have another weird?
Josh:That sucks.
Mike:I have whatever 9th level I want that I already cast today.
Jorge:Rampart.
Josh:That sucks.
Tanner:Oh, I hope he dies outright.
Josh:Rampart is immune.
Josh:Oh, wait.
Josh:Whatever.
Josh:What is the range on it?
Noah:Oh, okay.
Josh:120 feet?
Mike:Oh, is it?
Mike:Oh, never mind.
Mike:Oh no, everyone's in it.
Mike:Oh, hold on.
Josh:Everybody's... The Blush Singer is not.
Jorge:Yeah.
Mike:The Blush Stinger's in.
Mike:Oh, then undo.
Jorge:Yeah, definitely worth.
Josh:The Fate Weaver Rampart is.
Mike:Worth?
Jorge:What?
Jorge:You're going to hit Rampart.
Jorge:It's definitely worth.
Mike:No.
Mike:We won't do the weird.
Mike:We'll do desiccate.
Mike:Any number of creatures within 500 feet.
Josh:Okay.
Josh:Which is 500 feet.
Josh:Absolutely.
Josh:That's stupid.
Josh:Absolutely.
Noah:Thank you.
Tanner:Very good.
Tanner:Very good.
Josh:Rampart is immune to this.
Josh:But I'll roll for the other two.
Tanner:He is immune to this.
Josh:He is immune to it.
Tanner:So he's immune to everything.
Josh:The Fate Weaver succeeded.
Jorge:Unless it's just because of this type of damage, maybe?
Josh:The Blushlinger failed.
Jorge:I don't know.
Mike:Did either of these two drink a particularly large amount of water?
Jorge:Oh, he's not made of water.
Jorge:He's an adamantine creation.
Jorge:That's why.
Jorge:He hits us with adamantine fists.
Josh:What did you just ask, Mike?
Mike:Did they drink a lot of water?
Mike:Rampart is adamantine?
Mike:What?
Jorge:Yeah, weird would have damaged him.
Jorge:That's so sad.
Mike:I just thought that was like a flourish, like a little... Yeah, my fists are adamantine.
Noah:Thank you.
Jorge:That's sad.
Jorge:That makes sense why magic doesn't work on him.
Jorge:He's just like a fucking weird animatron.
Josh:Okay, so one succeeded, one failed.
Mike:Sure.
Tanner:You think he's a fake guy.
Mike:Damage?
Mike:55.
Josh:Okay, the Fate Weaver succeeded, so it takes half damage.
Josh:That's a basic thing, yeah?
Josh:And then the Blushsinger failed, so it'll take full damage.
Mike:And then... I do actually have another...
Josh:The Fate Weaver is bloodied!
Josh:That's crazy.
Tanner:Let's go.
Noah:Let's go.
Mike:I have another movement.
Mike:Actually, so I started, I think, here.
Mike:I could have just moved twice.
Josh:You could have, but you didn't.
Mike:That's annoying.
Mike:I could have moved twice to get there, and then I would have weirded.
Mike:But that's fine.
Mike:Yeah.
Josh:That's the end of your turn.
Josh:Don, make a will save.
Noah:So does this still affect me even though the first time I rolled anti-magic?
Josh:Yep.
Noah:I'll do another anti-magic.
Josh:So long as they're in the area.
Noah:Maybe it'll... No, it doesn't do it.
Josh:Nice.
Noah:I'll leave.
Tanner:Thanks.
Jorge:Bless you.
Josh:I'll see you.
Noah:What?
Noah:I feel like we should take out these two before...
Jorge:Or hit Rampart while you can with the magic.
Noah:Let's see.
Noah:I will... I guess I'll test this out.
Noah:I'll use Unstable Redundancy's Clockwork Celerity to haste myself again.
Noah:Alright, well, still.
Noah:Then I will use the Rocket Boots to bamf right over their heads.
Josh:Okay.
Noah:I will try and Technomantic Punch him.
Josh:Absolutely.
Noah:See if he is affected by magic right now.
Noah:I feel like it's something else.
Noah:46.
Josh:He is not immune to being flanked, so you are flanking him.
Josh:A 46 hits.
Noah:Does he... Should I roll damage?
Josh:What kind of damage are you doing?
Noah:Sonic.
Josh:No.
Noah:Alright.
Josh:You punch and then it just kind of reverberates out of his body.
Noah:Okay.
Josh:No apparent damage.
Noah:That's two actions.
Noah:Then I will try something else.
Noah:I will use the meat inventor thing where I can swap unstable and focus pool or use a focus trait and I will explode and make it fire damage.
Josh:Of course.
Josh:Absolutely.
Noah:He has to make a reflex save.
Josh:Okay.
Noah:I should just get him.
Noah:That failed.
Josh:Uh, 37.
Josh:Cool.
Noah:Does he take the fire damage?
Noah:Actually, this is non-magical, but does he take fire damage?
Josh:He doesn't.
Noah:He will take 17d6 fire damage.
Noah:He will take 59 points of fire damage.
Josh:Huh?
Josh:Absolutely.
Josh:And he takes that damage.
Josh:After he takes the damage, he'll say, shit, that didn't work either.
Noah:As this all happens, I'll just look at him and say, are you somebody's aide or nephew?
Josh:I'm immune to fire damage.
Josh:And the whole area changes again.
Noah:How'd you even get a job here?
Josh:I will kill you for that one, little man.
Mike:Thank you.
Josh:Again.
Josh:Is that the end of your turn?
Noah:How many worlds you got to flip to before you can get to that?
Noah:Let's see if you can count that.
Noah:I'll say, let's see if you can even count that high and flip them off again.
Noah:That's the end of my... Yeah.
Josh:Of course.
Josh:Absolutely.
Josh:It's the Fate Weaver's turn.
Tanner:I don't like how green his hit point question marks still are.
Tanner:I guess he hasn't taken them a lot, but...
Josh:Tyvex, the Fateweaver would like for you to nevermind.
Mike:Let me just double check something.
Noah:Oh.
Josh:Make a will save.
Noah:Okay.
Noah:Very nice.
Mike:Okay.
Jorge:i'll be right back
Mike:Another will save, they said.
Noah:Thank you.
Mike:Roll another will save.
Mike:Dive X, that's what they say.
Mike:I walk down the street.
Mike:46.
Josh:46.
Josh:You are, from your resolve, unaffected.
Mike:Perfect.
Mike:Only through curses.
Mike:This is nice.
Noah:Wow.
Mike:I'm going to take it.
Josh:Right?
Josh:That's a good one.
Josh:Yeah, go for it.
Josh:Let's find another... Absolutely.
Mike:It's going to go in the same slot that the other one went.
Josh:How many more uses of that do you have?
Mike:Oh wait, maybe I only have one... Hold on, let me check how many I have.
Mike:Oh, once per ten minutes.
Mike:Okay, I don't take this one then.
Josh:Okay, interesting.
Mike:I didn't expect I'd be critically succeeding so often, because the time that I did it at the beginning of the fight is the first time I've crit succeeded on a spell save.
Mike:So...
Josh:I just have to make you make more will saves.
Noah:You are a different person than I am.
Josh:Does this actually, I think this might hit.
Josh:You are very lucky, Divex.
Mike:i don't think so oh it does unfortunate
Josh:Okay.
Josh:Oh wait, does that actually get you?
Noah:Okay, can I speak?
Josh:Oh no, I'm blind.
Josh:That does... Does that get you?
Josh:One second.
Jorge:No.
Josh:That does get you.
Josh:Yeah.
Josh:Sorry, never mind.
Josh:You're not lucky, Devex.
Josh:I take it back.
Josh:Yeah.
Noah:have for you.
Josh:I need all of you in the order, which is just all of you, to make a will save.
Josh:As always, this person, I guess, only has things that require will saves, so...
Josh:It's not even going to do any damage.
Jorge:What are the traits?
Josh:Mental Occult.
Mike:mental occult mental occult mental occult
Jorge:So everyone within 15 feet of me get a plus 1 to your mental save.
Jorge:So maybe just Henrik.
Tanner:Nice.
Jorge:I'm not sure if Don is.
Josh:Dawn is within 15 feet of you.
Jorge:I don't.
Josh:If you click on yourself and then hover over Dawn, it should tell you how far away he is from you.
Jorge:Nope.
Jorge:43.
Tanner:I got a 39.
Noah:I also have a...
Jorge:So I get the status bonus from the regalia, but the item bonus from my anti-magic rune on my armor.
Josh:Okay.
Josh:Yeah, no, I get it.
Josh:You roll a 50 all the time.
Josh:That's fine.
Jorge:My greater resolve is that if I fail, I also only take, yeah, but also fails only take half damage.
Josh:You also have resolve?
Josh:Does everyone in this party have resolve except Henrik?
Tanner:I don't have resolve.
Tanner:I have bravery, which is resolve against fear effects only.
Josh:What's crazy is it doesn't matter if you have resolve.
Josh:You are the only one that's failed all of these checks anyway.
Josh:So, um, you failed.
Josh:If you critically fail, it becomes a failure.
Josh:Oh, true.
Josh:Well, I mean... Oh, right, right, right.
Josh:That's fun.
Josh:Either way, you succeeded.
Noah:Okay.
Josh:The only person here who's getting any amount of damage here, I guess, is Henrik, because he failed.
Josh:So this purplish mist emanates out of the faceplate of the Fate Weaver, and most of you just straight up ignore it.
Josh:But Henrik, you're going to take 50 points of mental damage, and you are slowed.
Tanner:getting toasted today
Noah:Oh, my God.
Josh:Sorry.
Josh:That is the end of its turn.
Josh:It is Victor's turn.
Josh:Victor is surrounded on all sides.
Josh:And he was going to probably keep fighting Lev, but Don was mean to him.
Jorge:God was so mean to him.
Josh:Yeah, Don was mean to him, so I think he's going to go for Don instead.
Jorge:Honestly, that's the most respectable thing I've seen him do.
Jorge:Only fight the person mean to him.
Jorge:That's something we do.
Josh:Yeah, Don was mean.
Jorge:That is the most...
Noah:That is a... That is an us move.
Tanner:One of us.
Josh:Don called him a nepo baby.
Tanner:One of us.
Josh:So he's gonna punch you in the face.
Noah:He's good at it.
Noah:Yeah, sure.
Josh:That's a signature move.
Josh:It's a face punch.
Josh:Does a 48 hit.
Josh:I think that's a crit.
Noah:Yeah.
Noah:Yeah, I'll try and unexpected shit.
Noah:It does work.
Noah:It says failure, but I have a feat that makes 11 up, so I have a little bit of resistance to that.
Josh:Okay, great.
Noah:He's going to hit me in the face, and I will just take it.
Josh:So it is going to be 94 points of bludgeoning damage reduced by whatever your resistance is.
Noah:He'll, like, break my nose, and I'll say, I actually know what it's like to take pain and keep going.
Noah:You're just some bitch everyone puffed up.
Josh:His fist is adamantine and he crit on you.
Noah:That's it.
Josh:Are you wearing armor?
Noah:Uh, like a little bit.
Josh:When you say a little bit, is that... Okay, it's broken.
Noah:I think it's like leather armor or something.
Noah:Oh, that's a bummer.
Josh:Yeah.
Josh:Do I have a way of marking it as broken?
Josh:I doubt.
Josh:It has the broken condition.
Noah:Okay.
Josh:Let's see.
Josh:Broken armor grants its bonus to AC, but it's light armor, so your AC has a minus 1.
Josh:So long as it's broken, you have a minus 1 to your AC.
Noah:I don't know if there's any other way I can... Is there like a trade?
Josh:Let me see if I can use the broken condition.
Josh:No, I don't know.
Josh:I'm sure there is a way to do it.
Josh:I don't know what it is.
Josh:So just, I guess, keep in mind that you're broken.
Noah:Yeah, that sounds good.
Jorge:Are these new?
Jorge:Yeah, I got it.
Josh:Okay.
Josh:Alrighty.
Josh:I think he's going to keep punching you.
Josh:You were mean to him.
Josh:That's a 48.
Noah:Yeah, that's another crit.
Tanner:Wow.
Noah:That's nasty.
Josh:It's another 93 points of bludgeoning damage.
Tanner:Huh.
Tanner:Is this going poorly?
Noah:I'm not looking great.
Josh:Yeah, then he's going to punch you again.
Josh:His fists are deadly 3d12, which is contributing to a lot of this.
Jorge:Yeah, I'm going to... Oh, let me make that save.
Josh:Natural 1.
Noah:Okay, nice.
Josh:That misses.
Josh:That's your turn.
Jorge:What's that save?
Josh:Right, make a will save.
Jorge:Okay.
Josh:Thank you.
Jorge:No worries.
Jorge:I'm just going to put... It's a mental?
Josh:It is a mental effect.
Jorge:Is or isn't, sorry.
Josh:It is.
Jorge:Okay, so I'm just going to add the two as just one thing.
Josh:That's fine.
Noah:Nice.
Jorge:Yeah, so I'm going to step out.
Josh:Nice.
Josh:You can also roll a perception check if you like before you do that.
Jorge:OK.
Jorge:It still defaults to private roles.
Josh:Okay, never mind.
Tanner:I don't know why...
Jorge:I'm going to use one of my last three level four translocates scrolls.
Josh:So you step.
Josh:Yeah.
Jorge:And I'm going to move all the way here.
Josh:Fine.
Jorge:That was the flourish.
Noah:I was just wondering if you guys could come up with something.
Jorge:Then I have two more actions, right?
Josh:Correct.
Jorge:I will make an esoteric check.
Jorge:43.
Josh:A 43 is a success.
Jorge:Any weaknesses?
Josh:No.
Jorge:Okay.
Jorge:Now I strike.
Jorge:I will use a hero point.
Josh:A 38 misses.
Noah:Thank you.
Josh:Okay.
Tanner:Who are you attacking?
Josh:That is your last hero point, I believe.
Josh:The Blush Singer in the top right.
Jorge:Yeah.
Tanner:Oh, God.
Jorge:I thought I had one more.
Jorge:I had three going in, then I used one, and then I have now two.
Josh:You've used two so far.
Noah:Thank you.
Jorge:Oh, this is my third one, then?
Josh:That was... No, no, no, no.
Josh:This is your second.
Jorge:This is my second.
Josh:You have one remaining.
Jorge:Yeah, I had three going into this.
Jorge:I rolled a lot of fucking shit on the way here.
Josh:Yeah, I understand.
Josh:This was your second.
Josh:You have one remaining.
Jorge:Oh, I thought you said this was my last one.
Jorge:Okay.
Jorge:50.
Josh:Like, you are down to your last one.
Jorge:I thought you meant the one... Okay, whatever.
Josh:Okay.
Jorge:Okay, 50.
Josh:50 definitely hits.
Josh:That is a crit.
Jorge:Delicious.
Noah:Thank you.
Josh:Nice.
Jorge:And they're off guard for me for the next round.
Josh:Okay.
Tanner:and they're on fire.
Josh:And they're on fire.
Jorge:And on fire.
Josh:Excellent.
Josh:They are already not looking.
Josh:Just that one hit really knocked them down.
Josh:Sorry, they were already bloodied because Mike did a bunch of desiccate damage to them, but they are not looking.
Jorge:Cool, cool, cool.
Josh:Anything else?
Jorge:That's all my turn.
Josh:Okay.
Josh:Correct.
Tanner:Okay.
Tanner:I am not in range of the illusion.
Noah:Thank you.
Tanner:I am going to step to here, and then I will Battle Medicine Dawn.
Josh:Okay.
Josh:All right.
Josh:Because you know what he's gonna do next.
Josh:Yeah, those were two very good goals.
Tanner:dc 40. oh my gosh i keep getting really close to failing um i'm slowed right so i only have the two actions
Noah:Oh, that's one crit.
Jorge:That's terrifying.
Josh:Great.
Josh:OK.
Josh:Remind me, Mike, what damage type is desiccate?
Mike:Might be negative.
Josh:Void?
Mike:Negative.
Mike:Void, yeah.
Tanner:Oh, yeah.
Josh:Void.
Josh:Okay, excellent.
Jorge:It's void damage, not void energy, right?
Josh:It's void damage.
Jorge:Damn it!
Jorge:If not, you can get a little cheeky Lev heal while you cast it in the future.
Josh:It's void damage.
Jorge:Yeah.
Jorge:Void energy!
Josh:There are specific spells that specify if they heal you with Void Healing.
Jorge:Yeah, yeah.
Josh:It's the Blushsinger's turn.
Josh:Normally it heals 50 at the beginning of its turn.
Josh:It does not do this this turn.
Jorge:Cool.
Noah:We got to kill that guy real fast.
Jorge:I'm on it.
Josh:It got Lev to be fascinated by it, and I'm wondering if that was a good idea on its part.
Tanner:Aren't you interesting?
Jorge:It fascinated me.
Jorge:No, it was not.
Josh:which is fine.
Jorge:Liv's like, I am here.
Jorge:Crazy eyes fangs out.
Jorge:You called?
Mike:Hey, idiot, over here.
Noah:Wrong move on that guy's part.
Mike:Oh, fuck, he's coming over here.
Josh:It's going to do an emotional bolt on you.
Josh:It is, but because you are fascinated by it, it does not trigger reactions.
Jorge:Is that manipulate?
Noah:So that's what we're going to do.
Jorge:I don't care.
Tanner:Ooooooh.
Mike:Someone else has an emotional effect cast on them that's not Divex.
Jorge:Okay.
Jorge:Yeah.
Josh:Don't worry, it rolled poorly and it missed anyway.
Noah:Here's how we're going to do it.
Josh:So... It doesn't have any attack spells, it's really more of a support person.
Jorge:Okay.
Josh:I think the idea was that somebody else would protect it while it was doing these things.
Jorge:Yeah, that was... Attack of Opportunity!
Josh:So... I think it's just gonna leave.
Noah:The guy who's supposed to protect him walked away.
Josh:Once again, you cannot do that.
Jorge:Ah!
Josh:It's gonna dimension doorway But yeah, it's still living 500 it's limited by the bounds of the room that it's currently in But that was actions one and two and
Noah:Where's he going?
Tanner:Where is he going?
Tanner:Oh, that's annoying as hell.
Noah:Where's this guy going to go?
Noah:It's still within 500 feet though, right?
Tanner:Alright, hopefully things are about to get weird.
Noah:Yeah.
Noah:Yeah.
Josh:Yeah, I guess it'll inspire courage.
Josh:That's a cantrip.
Josh:It can do that.
Josh:Right.
Jorge:That's fair.
Josh:It's immune to Courageous Anthem.
Josh:And 60 feet, I think, is just barely at a... Yeah, no.
Josh:Never mind.
Josh:It can't do anything.
Josh:It will stick its tongues out at Liv.
Noah:Thank you.
Josh:It's your turn.
Mike:He should have gone the other... He... The Blush Singer should have gone the other direction.
Josh:Oh, right!
Josh:It's on fire!
Josh:Okay, it takes five damage.
Noah:Thank you.
Josh:It's still on fire.
Josh:Now it's Dyke's turn.
Mike:Because it's about to get weird.
Noah:Thank you.
Mike:Everyone.
Josh:Where would it have gone that was within range?
Mike:Even my allies.
Mike:No, I'm joking.
Josh:That is out of range.
Mike:Somewhere further north, further north of the map, like up here, this corner right here would have been out of range of me.
Josh:I, no, I...
Jorge:Should have left.
Josh:Absolutely.
Josh:Okay, so the Blushsinger and the Fateweaver are going to make will saves.
Mike:Victor is not making one?
Jorge:He's immune now.
Mike:Interesting.
Jorge:Just marked him out.
Mike:Well, he's chasing me to fire.
Mike:I think he probably was.
Jorge:He might have been immune.
Jorge:We don't know if he was or not.
Noah:Okay.
Josh:No.
Jorge:I think he was.
Josh:They both regular failed.
Mike:50 sex each.
Josh:So they don't, neither of them just instantly die, because fuck you.
Josh:And they will both take the full damage.
Jorge:Do I get to make a saving throw against the Fascination?
Jorge:I thought you said I did.
Jorge:Do I not?
Josh:Yeah, you have to take an action to do that.
Jorge:Oh, I thought it was at the end of my turn.
Tanner:They should be frightened too, right?
Josh:No, no, no, no, no.
Jorge:Oh, good.
Josh:And you can take other actions, they just can't have the concentrate trait.
Noah:Wow.
Josh:Unless they're going for it.
Jorge:Okay.
Noah:Wow.
Josh:Just something to keep in mind.
Josh:Dymex, anything else on your turn?
Mike:I have two actions left, right?
Tanner:Oh, they are.
Josh:They are.
Tanner:Sorry, my bad.
Josh:You can tell because there's skulls flying around.
Tanner:Yeah, I... Oh, that's quite a tell, Josh.
Josh:That's what happens to me when I'm scared.
Mike:Because of... Actually, what's the range of this?
Josh:Yes, correct.
Jorge:Killed the... Killed the blush singer.
Noah:Yeah.
Mike:No way this is 30 feet.
Mike:That's so fucking annoying.
Mike:Yeah, I mean, it worked.
Mike:Why not do it again?
Mike:I am going to desiccate again.
Noah:Yeah.
Josh:You cannot.
Josh:Desiccate is another two-action spell.
Josh:It has the Flourish Tree.
Josh:You can't cast two two-action spells in a round.
Mike:I thought reducing it to one made it have the flourish trait.
Josh:You did.
Mike:Oh, no.
Mike:Okay, you're limited to one.
Josh:Weird.
Josh:You can only cast one two- or three-action spell in a turn.
Mike:So...
Josh:The point was not to make it so that you can cast more spells per turn and so that you can do other things.
Mike:So what's the ruling with Quicken casting and Flourish?
Jorge:You can cast this.
Josh:Quickened casting reduces the amount that the spell would cost by one, and then we reduce it by one more.
Josh:If you Quicken a two-action spell to a one-action spell, then it doesn't have the Flourish trait.
Noah:Thank you.
Josh:If you Quicken a three-action spell to a two-action spell, then it does have the Flourish trait, but I'll let you cast in one action instead.
Josh:It gets bumped down a lot.
Mike:Yeah, so I'll burn a Quicken.
Josh:If you're using Quickened casting, you can cast it.
Mike:Yeah.
Jorge:If you didn't use Flourish, you can still cast both Death Cates.
Josh:Okay.
Josh:Correct.
Josh:If you used a Quickened casting, you could cast both of these normally, which is the intent of the rule.
Jorge:Yes.
Jorge:Yeah.
Mike:Yeah.
Mike:Okay.
Mike:That's okay.
Mike:I'll burn a QC.
Noah:I think he's immune to elemental damage right now.
Josh:Okay.
Josh:Absolutely.
Josh:The Blushinger critically failed, the Fateweaver critically succeeded, and Victor regularly succeeded.
Mike:Oh, this did target Victor.
Mike:Yeah, but the weird was mental damage.
Noah:Oh, no, sorry, because last one was fire, and now he's immune.
Noah:I don't know.
Mike:I don't know.
Noah:I don't know what he's not.
Mike:Maybe it was because it's a death effect or whatever.
Noah:I don't know what this guy is.
Mike:Either way, 59.
Josh:Okay.
Josh:59 points of damage.
Josh:Victor takes half that.
Josh:The Blushsinger takes... Oh, the Blushsinger might die.
Josh:Double that.
Jorge:Yes.
Josh:Blushinger dies.
Josh:Straight up.
Noah:Thank you.
Jorge:Yes.
Josh:Collapses to the ground.
Josh:Its escape did not work.
Josh:And then that was a critical success from the Fate Weaver, so it doesn't take any damage.
Josh:Victor will say, Shit!
Josh:Stop changing your damage types!
Josh:Okay, I'm immune to void now.
Josh:Fuck you.
Tanner:Ooh.
Josh:Anything else?
Mike:Unfortunate.
Noah:Yeah, first, I'm going to step back.
Josh:Oh, also, there is a bottomless pit in the middle of the... Just FYI.
Jorge:It's really good dive X is not one square to the other side.
Josh:Yeah, it is.
Mike:I would have to move so much to get this last ninth level off.
Josh:It is Don's turn.
Noah:Just one step.
Noah:I don't get punched in the face.
Josh:Yeah, I'll accept that.
Noah:Then I will, through my broken nose, kind of just spit some blood on Victor, and then I will use my unbound heart to bamf away over here to flank with Lev.
Noah:Is this flanking with Lev?
Jorge:Looks like it.
Noah:Yeah.
Josh:We'll say that's flagging.
Noah:Because this is an unbound heart, I get to make a technomancy strike against this person.
Josh:Go for it.
Noah:Attack!
Josh:That hits.
Josh:That just barely hits because it is both frightened and deflated.
Noah:And then there should be 11 more damage on top of this because of overdrive so 51 I will
Mike:Get frightened, idiot.
Josh:It is.
Josh:Absolutely.
Josh:51 damage.
Josh:It is not looking good.
Josh:You guys have done like big chunks of damage to it.
Josh:It is, as the children say, mortal.
Jorge:Delicious.
Noah:Okay.
Noah:I will use my last focus point, Clockwork Solarity, one more time.
Noah:I will then use the Flourish thing, where you can add Flourish to a spell, to cast Temporal Twin on Lev.
Josh:Okay.
Noah:Which gives Lev one free attack on this creature right here, as a second Lev appears.
Jorge:Oh.
Noah:The web just kind of like fuzzes in too and hits this dude.
Tanner:Thank you.
Jorge:Delicious.
Jorge:Did you remove my fascinate?
Josh:I can't now, but... He's gone.
Jorge:OK.
Jorge:42.
Josh:It is going to challenge fate.
Josh:Its head swivels and looks at you and says, do it again.
Josh:No.
Jorge:Is challenge fade to manipulate?
Josh:Challenge fate is no trick.
Jorge:Damn.
Jorge:Okay.
Josh:It's also a reaction, so... Okay, 42.
Noah:Which again?
Noah:Even better.
Jorge:Now it's a crit.
Jorge:Now it's a crit, isn't it?
Josh:No, you take the worst of the two rolls.
Jorge:Ah, okay.
Josh:But a 42 still hits, so...
Josh:36 will do it.
Josh:Cuts it right down.
Tanner:Okay.
Jorge:When Lev sees the other clone of himself...
Jorge:he looks into his mirror and he's just like, did I do that?
Jorge:Did I get better?
Jorge:And then as I cut it in half, the other one's cutting in half, I then see Don there and I go, oh, very nice.
Noah:You see Don on the other side, and his nose is, like, flat sideways.
Noah:He does not, like, his goggles are cracked.
Noah:Does not look good.
Jorge:Okay.
Noah:He dies.
Noah:I just pull the goggles up.
Noah:Rampart wants to do this twice.
Jorge:Yeah, he did that to me too.
Noah:Yeah.
Noah:That really hurt.
Jorge:Good thing I have another failsafe.
Noah:That is the end of my turn.
Josh:Is that the end of your turn, Don?
Josh:Okay, it's Victor's turn.
Josh:Victor's not off guard.
Josh:Victor will say, I have this big portal.
Josh:I may as well use it.
Noah:I know for you.
Noah:And, listen, you guys have a job to do.
Josh:Do you guys like dragons?
Josh:Yes?
Josh:No?
Josh:He's looking at Henrik right now.
Josh:Do you like dragons?
Noah:Yep.
Noah:You're going to do it.
Tanner:Take him or leave him.
Noah:You're going to do it.
Josh:Hankum, how about a big ghost dragon thing comes out of a big hole in the middle of the room?
Noah:You're going to do it.
Noah:Thank you.
Noah:Thank you.
Noah:Thank you.
Noah:Thank you.
Josh:That could be a fun time.
Josh:And you watch as a massive skeletal fiery dragon crawls out of the hole in the middle of the arena.
Tanner:Alright, well that's disgusting.
Noah:Well, that's nice.
Josh:And I do think we'll pick this up next time.
Mike:Uh-huh.
Jorge:Does the spell fade now, the area of effect?
Josh:No.
Jorge:I don't know if it was concentration.
Josh:We've been over this.
Josh:Spells stick around.
Josh:Concentration's not a thing.
Josh:The concentrate tag is a completely different thing in Pathfinder than it is in 5e.
Jorge:Gotcha, gotcha.
Josh:Where's this guy's name?
Noah:What?
Josh:Yeah, we will pick this up next week, right?
Tanner:Yeah.
Jorge:Very cool session.
Noah:What the heck?
Josh:Sometimes you just pull dragon out of hole.
Tanner:I just don't like how vibrantly green his question marks still are.
Noah:I think he's just such a tank.
Jorge:Yeah.
Noah:He just takes so much damage.
Josh:The last thing that did damage to him was Void.
Jorge:Yeah.
Tanner:Do we think I can hit him right now?
Jorge:I think so.
Noah:I think so.
Noah:I think he's... Whatever the last thing was, they hit him.
Jorge:Void.
Mike:Yeah, you made up something beautiful.
Josh:Yeah, because Thaumaturges suck.
Jorge:Well, now that I'm freed up, I can hit him.
Jorge:And I think I... My weapon type might... I will at least do 10 points of damage.
Jorge:Or 11 points of damage.
Jorge:Guaranteed.
Jorge:Yeah.
Jorge:So guaranteed 11.
Josh:Paizo did actually release Unearthed Arcana that just said, we admit thaumaturges suck.
Noah:Thank you.
Josh:Sorry about that.
Josh:Like, no solutions or anything.
Josh:Sucks to be a GM.
Tanner:They're just accepting of what went down.
Jorge:The thing with Thaumaturges is I feel like there's so many other things you could take that sound cool that are just garbage.
Jorge:Like, there's the lantern one.
Jorge:There's all these other ones.
Jorge:I'm like, these are just, these are fake.
Jorge:You don't want these.
Noah:These are good.
Jorge:Before we go, though, Tanner, is there a rehearsal dinner that we should be going to?
Jorge:I saw your groomsman thing for the, I got the email.
Tanner:Okay, so the suits now.
Jorge:Is there a rehearsal?
Josh:Yeah, I like the tie color.
Tanner:Yes.
Tanner:Thank you.
Tanner:It matches pretty closely with the bridesmaid dresses.
Jorge:Gotcha.
Tanner:The kind of green, you know.
Tanner:Yes, we're having a rehearsal at the church.
Tanner:What is that, 4 or 4.30?
Tanner:I think it's at 4.
Tanner:That's the day before, on Friday.
Tanner:If that's at 4.30, I believe if it's highly problematic, you don't need to attend.
Jorge:Yeah.
Tanner:I think I really only need my brother since he has to do stuff as the best man during the ceremony.
Jorge:Sounds good.
Tanner:And then we are going to have some kind of dinner afterwards that has not been fully actualized.
Jorge:Okay.
Jorge:Cool, cool, cool.
Noah:Daisy.
Jorge:Yeah, I've been in three weddings.
Tanner:Yeah.
Jorge:Three religious weddings in the last calendar year.
Jorge:So I understand the rehearsal.
Jorge:But yeah.
Tanner:That's a great question.
Jorge:Alright, cool.
Jorge:I'll be driving.
Jorge:It was originally Noah's question.
Jorge:Noah asked me if I knew, and I was like, no, I don't know.
Tanner:Fair.
Jorge:Noah's on top of it, probably because he's planning his own.
Jorge:Well, just wedding in general.
Noah:Daisy is on top of it, and then... Oh, yeah.
Noah:I guess for my wedding stuff.
Noah:So me and Daisy are eloping in April, but... Because we, unlike Tanner, could not handle planning a whole wedding.
Tanner:Fair.
Tanner:I'm not sure I can handle it.
Noah:But we are going to have a little party in August.
Noah:It's just like a dinner, but you guys are all going to be invited.
Noah:There will be an Evite...
Jorge:And, yeah, no, I can definitely drive you to Tanner's stuff.
Noah:be on the lookout.
Tanner:I was hoping to make it to Denver this summer.
Mike:Don't.
Josh:I have an excuse.
Jorge:So you get to the city, and I'll get you there.
Jorge:And Daisy.
Noah:Thank you.
Jorge:I'd be really cruel if I left Daisy, and I was like, Bailey, Noah, and I are getting in this car.
Jorge:See you, Daisy.
Noah:Good luck.
Tanner:Um.
Jorge:I guess that means...
Jorge:It's a tight... Sorry, I don't know how Mike and Josh are getting there.
Josh:I was going to drive.
Jorge:Okay.
Josh:I have access to the car.
Josh:It's fine.
Jorge:You need also assistance, Mike.
Mike:I've figured it out.
Jorge:Okay.
Josh:I mean, I can drive you, Mike, if you like.
Josh:I'd have to pick you up at the train station because I'm driving from Jericho.
Josh:But if you wanted to take the train in, I could pick you up.
Mike:Sure.
Mike:Yeah, I can take a train.
Mike:That works.
Mike:Thanks.
Jorge:And, yeah.
Jorge:I figured Mike knows how to take trains in New York better than Noah, because New York's mean.
Jorge:The trains in New York are just... And then you don't know all these stupid words.
Noah:We were like, okay, well, this train, this is like two and a half hours, but this train is like one hour and 30 minutes, but there's also like a lot of stops, and Denver doesn't have public transportation.
Jorge:New York has so many words.
Noah:We do, but it's bad.
Josh:It's a good time.
Noah:I was like, all right, this is going to be an adventure.
Josh:You see fun things on the subway.
Jorge:Yeah, it's turning into... Yeah, never mind.
Jorge:It'll be great by then.
Jorge:It's only going to get better.
Jorge:There's no way anything in New York will get worse before then.
Josh:Yeah.
Josh:Congestion pricing.
Josh:It'll be great.
Josh:Nobody will be on it.
Jorge:Yeah.
Jorge:Wrong con... It...
Josh:Nobody will be on it.
Jorge:It would actually be fucking crazy if they said, fine, you don't want the congestion taxes on the cars?
Jorge:We're putting it on the trains.
Jorge:You want the subway?
Jorge:And then they just keep raising subway prices.
Josh:I would be sad.
Jorge:Could you imagine that?
Jorge:Fine, take your cars.
Josh:It's simply so cheap right now.
Jorge:It's a $20 subway ticket.
Jorge:That would be so funny.
Josh:I don't want it to be more.
Josh:I would cry.
Jorge:All right.
Jorge:All right.
Jorge:Well...
Jorge:Sounds good.
Jorge:Sounds good.
Josh:See y'all next week.
Tanner:Yeah, we're going to kill him.
Jorge:See y'all next week.
Mike:Yeah.
Noah:Hopefully.
Jorge:Yeah.
Josh:Someone's dying.
Mike:Well, the drag.
Tanner:And then we're going to save Hallie and Tenno.
Tanner:Honestly, if we save Hallie and Tenno, I'm good to just end the game.
Josh:Yeah!
Noah:Yeah!
Mike:Yes.
Noah:Yeah.
Noah:I don't know how we're going to go from this fight to possibly another fight with Kharkov and then maybe a god.
Josh:Well, don't worry, because you guys haven't thought about escape route at all, either.
Josh:So, you know, that's fine.
Noah:Kali and Tenno are awesome.
Mike:We burned the boat.
Noah:That's their helpful bit.
Josh:Can they do that?
Josh:Can highly antenna teleport people?
Josh:Is that something that they were able to do?
Noah:Maybe.
Jorge:Well, we know those are portal that's going down, and hopefully it's not going to down, you know?
Josh:Yes, there is a portal.
Josh:That's going somewhere.
Josh:You know of two portals currently in this area.
Mike:So if we just get the cursor from Rampart, and we just use it to long rest, I think we just walk in and wipe the floor.
Josh:One that goes, eh, and the other that goes, too ill-kind.
Josh:It's your choice.
Tanner:Exactly.
Josh:Yeah, easy peasy.
Noah:We just need to preserve his brain.
Jorge:Yeah.
Noah:Easy cheat.
Josh:You just need to go to a world where Kharkov is not looking too good, or he's at least below max hit points, and then you're set.
Tanner:Pathfinder is easy.
Tanner:You just need the cursor.
Josh:Yeah.
Tanner:Alright.
Josh:Alrighty.
Jorge:Yeah, well.
Josh:See y'all.
Tanner:Goodnight everybody.
Mike:It's,
Jorge:See ya.
Tanner:Thank you.